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[iOS] Skinned mesh data growth results in processing time decreasement w...
How to reproduce:1. Open the attached 'SkinningTest_.zip' project2. Check 'Development Build' flag in Build Settings3. Build for iOS... Read more
Serialization errors when building Windows Standalone Player that uses a...
Repro Steps:- start new project- install Alembic package- drag and drop the "uploads_files_2071884_Leather chair.abc" file in to the... Read more
[Input System] List of devices is not displayed and the Listen button do...
How to reproduce:1. Open user-submitted project (Project.zip)2. Open the 'new input action' asset3. Make sure that "All Control Sche... Read more
[XR Interaction] Assertion error is thrown when Line Type is set to Proj...
Reproduction steps:1. Open attached project ("1266781Repro.zip")2. Open "SampleScene" scene3. Enter Play mode Expected result: No er... Read more
[Scene View] Y Scale Gizmoz is not working in Y-Axis direction with "Mov...
When Y Scale gizmos is dragged in Y-axis of a game object with "Move Rotate Or Scale" tool then it moves in Y-axis instead of scalin... Read more
[Packman] Package Manager throws an uninformative error when path to pac...
How to reproduce:1. Extract the attached "1266765 repro.zip" archive directly into your drive2. Open the "1266765 repro" project con... Read more
GameObject is lagging in the Scene View while changing positions when it...
How to reproduce:1. Create a new project2. Right-click in the Hierarchy go to 3D Object > Cube3. Select the newly created "Cube" ... Read more
The version of Test Runner that comes with the New Project Templates is ...
Repro steps:- start a new project with Unity 2020.1.1f1- open Project manager- notice that Test Runner Package needs an update Expec... Read more
Collaborate version that comes with the new project template is not the ...
Repro:- start a new project with 2020.1.1f1, any template- open Package Manager- notice that the Collaborate package needs an update... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject