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0
votes
Fixed

[Texture Importer] ETC1 sprites with alpha are imported / packed without...

Graphics - General

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Mar 23, 2017

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Version/s: 5.5.2p2

How to reproduce:1. Open user provided project2. In Assets/General, select all images and click Assets/Reimport3. Notice some images... Read more

0
votes
Fixed

Subscribing to 'loopPointReached' and 'prepareCompleted' events calls 'p...

Video

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Mar 23, 2017

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Version/s: 5.6.0f1

Subscribing to 'loopPointReached' and 'prepareCompleted' events calls 'prepareCompleted' at the end of video playback How to reprodu... Read more

0
votes
Fixed

Asset's path with backslashes (default windows directory separator) is n...

Scene Management

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Mar 23, 2017

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Version/s: 2017.1.0a5

Mostly related to paths that are used on Windows Steps:1. Open attached project2. Open "TestScene"==>"'Assets\Prefabs\test.prefab... Read more

0
votes
Fixed

Shader compiler considers '//' after #pragma directive as an input variant

Shaders

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Mar 23, 2017

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Version/s: 2017.1.0a5

Steps to repro: 1. Open attached project;2. In the Project folder go to Assets -> Materials;3. Open 'StandardTest' shader; 4. Not... Read more

0
votes
Fixed

Plugin platform settings are not set when using PluginImporter.SetEditor...

Deployment Management

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Mar 23, 2017

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Version/s: 5.6.0f1

To reproduce:1. Open project2. Open 'RenderingPlugin.bundle' folder settings in inspector. Make sure, that in platform settings CPU ... Read more

0
votes
Fixed

[iOS] UI::PointInRectangle() tests spend a long time in UnityDisplayMana...

iOS

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Mar 23, 2017

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Version/s: 5.6.0f1

UI::PointInRectangle() takes up a large amount of CPU time when UI elements are touched. Steps to reproduce:1) Open the attached pro... Read more

0
votes
Fixed

[SpriteRenderer] Tangent values are not correct on mobile

Shaders

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Mar 23, 2017

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Version/s: 5.6.0b8

How to reproduce:1. Open attached project2. Build to mobile device3. Compare visuals to editor (Images included) Reproduced on: 5.6.... Read more

0
votes
Fixed

Terrain standard shader displays smoothness with max value

Graphics - General

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Mar 23, 2017

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Version/s: 5.5.2f1

Steps to reproduce:1. Import attached package2. Drag and drop the terrain ExternalResources/hangar/Terrain/Hangar_terrain3. Observe ... Read more

2
votes
Fixed

Animator.Rebind() resets game object position to the original instantiat...

Animation

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Mar 23, 2017

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Version/s: 5.5.2p3

To reproduce:1. Open repro project2. Open and play scene3. Press 'space' Expected: after pressing 'space' key character will stay in... Read more

0
votes
Fixed

[VR]Unity crashes with AnimationCurveTpl<float>::IsValid

VR

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Mar 23, 2017

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Version/s: 5.5.1f1

Unity crashes with Glow VR plugin. Steps to reproduce:1. Create a New project2. Import Glow VR plugin3. Player settings &gt; Other s... Read more

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