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0
votes
Fixed

[iOS] UI::PointInRectangle() tests spend a long time in UnityDisplayMana...

iOS

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Mar 23, 2017

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Version/s: 5.6.0f1

UI::PointInRectangle() takes up a large amount of CPU time when UI elements are touched. Steps to reproduce:1) Open the attached pro... Read more

0
votes
Fixed

[SpriteRenderer] Tangent values are not correct on mobile

Shaders

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Mar 23, 2017

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Version/s: 5.6.0b8

How to reproduce:1. Open attached project2. Build to mobile device3. Compare visuals to editor (Images included) Reproduced on: 5.6.... Read more

0
votes
Fixed

Terrain standard shader displays smoothness with max value

Graphics - General

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Mar 23, 2017

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Version/s: 5.5.2f1

Steps to reproduce:1. Import attached package2. Drag and drop the terrain ExternalResources/hangar/Terrain/Hangar_terrain3. Observe ... Read more

2
votes
Fixed

Animator.Rebind() resets game object position to the original instantiat...

Animation

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Mar 23, 2017

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Version/s: 5.5.2p3

To reproduce:1. Open repro project2. Open and play scene3. Press 'space' Expected: after pressing 'space' key character will stay in... Read more

0
votes
Fixed

[VR]Unity crashes with AnimationCurveTpl<float>::IsValid

VR

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Mar 23, 2017

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Version/s: 5.5.1f1

Unity crashes with Glow VR plugin. Steps to reproduce:1. Create a New project2. Import Glow VR plugin3. Player settings &gt; Other s... Read more

0
votes
Fixed

Deprecated field 'wantsFullScreenLayout' warning is thrown in Xcode

iOS

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Mar 23, 2017

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Version/s: 5.5.2p3

Steps to reproduce:1. Download "repro for 894136.zip"2. Open the project3. Build to iOS4. Open the project in Xcode5. Build to a dev... Read more

0
votes
Fixed

[Xcode] [iOS] Unity does not generate AppIcons for iPhone/iPad Notificat...

iOS

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Mar 23, 2017

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Version/s: 5.5.2p3

Reproduction steps:1. Open User's project2. Notice that "Project Settings &gt; Player &gt; Icon" all icons are set3. Build to iOS4. ... Read more

3
votes
Fixed

WebGL build does not comply with Input.simulateMouseWithTouches on mobile

WebGL

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Mar 23, 2017

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Version/s:

When you make UI that reacts to mouse events on WebGL, it does not work with touch events on mobile Read more

0
votes
Fixed

[Android] 'Build and Run' attempts to push a build to device even if err...

Android

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Mar 22, 2017

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Version/s: 5.5.2p3

Reproduction steps:1) Download and open user's attached project2) Try to 'build and run' "EmptyScene" scene on any Android device-- ... Read more

0
votes
Fixed

[IL2CPP] Failed running UnusedByteCodeStripper when building the project...

Scripting

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Mar 22, 2017

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Version/s: 5.6.0f1

Steps to reproduce:1. Open the attached project (IL2CPPTesting.zip)2. Switch platform to Windows Store3. Build for WSA Universal 10 ... Read more

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