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1
votes
Fixed

Crash on Tree::ComputeWindPropertiesForAllVisible when entering Play mode

Speedtree Integration

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Jul 13, 2019

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Version/s: 2018.3.0a6, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the "Tree_Crash.zip" project 2. Open the "Scene.unity" scene 3. Open the "Tree" prefab 4. Enter Play Mode ... Read more

0
votes
Fixed

[Encoding/compression] Changing "Lightmap Encoding" setting does not tak...

Progressive Lightmapper

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Nov 01, 2019

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

To reproduce: 1. Open the project in case 1195549, 2. Edit File->Build Settings...->Player Settings...->Player->Lightmap Encoding, ... Read more

0
votes
Not Reproducible

[Vulkan][Win64] Using FullScreenMode.FullScreenWindow or FullScreenMode....

Vulkan

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Mar 07, 2019

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Version/s: 2018.1.9f2, 2018.3.0a1, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project "case_1085673-MisalignUIBug.zip" and scene "SampleScene" 2. Make sure "Edit" -> "Project... Read more

0
votes
Active

[VCS] Folder contents don't immediately refresh version control status w...

--

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May 20, 2022

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Version/s: 2017.4.35f1, 2018.4.15f1, 2019.2.17f1, 2019.3.0f2, 2020.1.0a17

How to reproduce: 1. Create a new project in your preferred workspace and open it 2. Connect it to Perforce 3. Create a new fold... Read more

0
votes
Fixed

Crash on "GetGfxDevice() should only be called from main thread" when lo...

Addressable Assets

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Jul 18, 2019

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Version/s: 2018.4.0f1, 2018.4.3f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project 2. Build and Run Reproducible with: 2018.4.5f1, 2019.1.12f1, 2019.2.0b9 Not reproducible... Read more

0
votes
Fixed

UIElements Debugger splitter resets after entering Play Mode

UI Toolkit

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Dec 31, 2018

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Version/s: 2019.1.0a10, 2019.1.0a12, 2019.2.0a1

Reproduction steps: 1. Open "BugDebugger.zip" project 2. Open UI Elements Debugger (CTRL+F5) 3. Try to move the splitter 4. Enter Pl... Read more

0
votes
Not Reproducible

[Windows 7] Crash on BufferD3D11::BeginWrite when importing LWRP's Terra...

Graphics - General

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Jun 19, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.4f1, 2019.2.0a1

How to reproduce: 1. Open the "BoatAttack-release-2019.1.zip" project Actual result: Unity crashes. Reproducible with: 2019.2.0a1... Read more

0
votes
Duplicate

The reference to a prefab re-appears after clearing prefab references an...

Themes

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Oct 20, 2019

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Version/s: 2019.2, 2019.2.8f1, 2020.1

To reproduce: 1 Open attached project 2. In Hierarchy choose Turret 3. Open script "Turret" and comment "public GameObject bullet " ... Read more

0
votes
By Design

Project window size is getting printed out when accessing Screen Size

uGUI

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Jan 21, 2020

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Version/s: 2018.4, 2018.4.14f1, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Open user-attached project 2. In the project window, select "Prefab" 3. Right-click on it and select 'Screen... Read more

0
votes
Duplicate

Custom Inspector loses prefab reference when that prefab is modified

Scene Management

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Feb 08, 2019

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Version/s: 2018.3.0a6, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the user's project 2. Open Bug/BugScene scene 3. In the Hierarchy check MyInspector Game Object, "My custo... Read more

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