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[Android] 'Build and Run' attempts to push a build to device even if err...
Reproduction steps:1) Download and open user's attached project2) Try to 'build and run' "EmptyScene" scene on any Android device-- ... Read more
[IL2CPP] Failed running UnusedByteCodeStripper when building the project...
Steps to reproduce:1. Open the attached project (IL2CPPTesting.zip)2. Switch platform to Windows Store3. Build for WSA Universal 10 ... Read more
Animator keeps StateMachine state when disabling GameObject
Animator keeps StateMachine state when disabling GameObject, when it should reset the controller. repro:-disable, then re-enable GO ... Read more
Changes in behavior of AnimatorIK while editor is stopped
fixed in 45801ce38cbd4456400c6698900515debcef2ff5 added runtime test. Read more
Sharp, glossy outlines when terrain textures intersect
If a texture has an alpha channel, and that texture is painted on the surface of the terrain, glossy outlines appear. However, that ... Read more
"Sign into your Unity account" window is displayed every time when launc...
How to reproduce:1. Open Unity, if you haven't signed out yet, make sure to do that2. Press "Work offline" with "Remember my choice"... Read more
"UnityEditor.InitializeOnLoad" calls constructor three times when Unity ...
How to reproduce:1. Download users attached project "doubleInitialize"2. Create or edit a script in Assets folder (without opening U... Read more
[PVR] Lightmap indirect gaussian filter above 0 causes black edge artifacts
Black artifacts appear near some seam edges in tile-based level when indirect lightmap filtering is set to gaussian with a value abo... Read more
VideoPlayer.isPrepared always returns false after calling VideoPlayer.Pr...
To reproduce: 1.Download and open attached project.2.Open "scene1" scene.3.Open AverageColorFromTexture.cs script.4.Edit lines 32 an... Read more
[VideoPlayer] Video which has 6-channel audio and its audio codec is AC-...
How to reproduce:1. Open the attached project2. Open and play RenderTexture sceneResult: Amaze-mp4.mp4 video doesn't playExpected re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components