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[VR]Build crashes if "Run in background" is true and allow HDR is disabled
Steps to reproduce:1. Download and open the attached project2. Build for Standalone3. Run the build Result:crash Reproduced on 5.6.0... Read more
When Camera.targetTexture=null in the script on at least two Cameras, Ca...
Reproduction steps:1. Open the attached project;3. Open the scene "main";3. Enter Play mode;4. Press "Space" key; Actual result: the... Read more
An error "Failed to re-package resources" appears during building the pr...
Reproduction steps:1. Create a new project;2. In Android Player Settings set Target API Level to Android 4.4 or lower;3. Build the p... Read more
GridLayoutGroup becomes corrupted when upgrading from older Unity to newer
To reproduce: 1. Open Unity 5.5.3f12. Open attached project3. Open "UItest" scene4. You will see the UI showing up as intended5. Clo... Read more
SpriteUtility.GetSpriteUvs returns invalid Uvs
SpriteUtility.GetSpriteUvs returns invalid UVs 1. Open ExampleScene2. Click on SpriteObjTester3. Check the section called Uvs Expect... Read more
Dropdown box isn't drawn when disabled and renabled
To reproduce: 1. Open Unity2. Open attached project3. Open "DropdownTest" scene4. Press "Play"5. Click the "Button"6. Select any "Op... Read more
Deferred rendering on a camera, causes mirrored image to appear, when "C...
To reproduce:1. Create new project.2. Create new "Plane" in the scene at (0,0,0).3. Select Camera, and set it's "Clear flags" to "De... Read more
[Daydream | Editor] PlayerSettings.DaydreamIcon calls in editor script e...
1) Download the attached project2) Open the BuildEditor window by navigating to the top Toolbar then pressing Build > BuildEditor... Read more
Content position sets to NaN with clamped Scrollview in Screen Space canvas
Content PosX, PosY, PosZ are set to NaN, when there is content size fitter with Horizontal Fit set to Min Size attached to it, scrol... Read more
Crash using RenderTextureFormat.RFloat w/ Command Buffer
Steps to reproduce:1) Download and open attached project "Deferred Renderer.zip"2) Open and play "Test Scene" Actual result: CrashEx... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab variants do not keep the values of linear drag and angular drag while upgrading the project from Unity 6000.0
- UI Toolkit Debugger Pick Element does not react to the Burst Inspector window when hovering over the Burst Inspector window
- Some buttons in the Burst Inspector window crop the button text from the left side making it unreadable when the window is smaller, and the window has to be almost fullscreen for the full button text to show
- Text in the Burst Inspector Left side panel overlaps/goes out of bounds when scrolling
- Multiple "Incompatible keyword states" or “Keyword state size mismatch (60 vs 59 keywords)“ Errors when opening the project