Search Issue Tracker
Fixed in 2017.1.X
Votes
2
Found in
5.6.0f3
Issue ID
898383
Regression
No
SpriteUtility.GetSpriteUvs returns invalid Uvs
SpriteUtility.GetSpriteUvs returns invalid UVs
1. Open ExampleScene
2. Click on SpriteObjTester
3. Check the section called Uvs
Expected result:
- Returns the uv coordinates of the sprite as if it was packed in the atlas.
Actual result:
- Returns either an empty array, or an array filled with the zero vector.
Tested on: 2017.1.0b1, 5.6.0f3s2, 5.5.3f1, 5.5.0f3s2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset
- [Mobile] The Material is not visible when using the Decal Renderer Feature
- Uncaught TypeError: Cannot read properties of undefined is thrown when the tab is inactive for several minutes
Add comment