Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.6.0f3
Issue ID
898357
Regression
No
[Daydream | Editor] PlayerSettings.DaydreamIcon calls in editor script error
1) Download the attached project
2) Open the BuildEditor window by navigating to the top Toolbar then pressing Build > BuildEditor
3) Press the giant Build button
4) Observe the MissingMethodException. This is the bug.
Other notes:
- Double click on the error message to open up the script. Observe that line 21 is the culprit which contains "PlayerSettings.VRDaydream.daydreamIcon = null;"
- Original forum post:
https://forum.unity3d.com/threads/playersettings-vrdaydream.464441/#post-3019559
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Add comment