Search Issue Tracker
[Tree] Component icon is missing in the Inspector
Icon is missing for the "Tree" component in the Inspector and the default file icon appears as the component icon, refer the attache... Read more
[WindZone] Objects are created with the same name in the hierarchy
All newly created WindoZone GameObjects share the exact same name in the Hierarchy, Refer to the attached video. Note: When creating... Read more
[Tree] Leaf Group Distribution properties slider gets hide on resizing t...
While resizing Inspector window to its minimum width, Leaf Group Distribution properties slider gets hide under Tree component, refe... Read more
[XR] Prefab Override window flickers and turns to black when properties ...
When properties dropdown options are changed under the "XR Direct Interactor" in the "Prefab Resource" window then the Override wind... Read more
Crash on WalkTypeTreeComplete<ReferenceIdsRemapperFunc> when assigning S...
Reproduction steps:1. Open user's attached project2. In the Project window, select Packages > Package Plugin Manager > Plugin ... Read more
ParticleSystem's Sub Emitter startColor is not applied correctly when Ca...
How to reproduce:1. Open attached "ParticleSubEmitterIssue" project2. Press the Play button3. Observe the Game View window Expected ... Read more
Different phenomenon when SetPropertyBlock is called with and without a ...
How to reproduce:1. Open the attached "MaterialPropertyBlockAnimation" project2. Open the Sample Scene and Enter the Play mode3. Ins... Read more
[Shader Compiler] Shader does not render correctly in perspective view w...
Reproduction steps:1. Open the attached project ("case_1260395-OpenGLShader.zip")2. Switch build target to WebGL3. Make a WebGL buil... Read more
[Cinemachine] Cinemachine in a specific Prefab throws exceptions while a...
How to reproduce:1. Open attached project "ReproCM_*.zip" and scene "Factorywood_Interior"2. Enter/Leave Play mode (this is is only ... Read more
[XR][URP] Game View is grey when using Camera Stacking and enabling Post...
Repro steps:1. Open attached project2. Enable Post Processing on the Base camera3. Build and Run on Quest Actual: The whole view is ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked