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2
votes
Fixed

[Linux] NetworkInterface.GetAllNetworkInterfaces returns no interfaces

Linux

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Apr 13, 2017

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Version/s: 5.6.0f3

NetworkInterface.GetAllNetworkInterfaces() doesn't find any interfaces on Linux. Steps to reproduce:1) Open the attached project.2) ... Read more

0
votes
Fixed

CollisionListener2D::ProcessContacts crashes when unparenting game objec...

Physics2D

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Apr 13, 2017

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Version/s: 5.6.0f3

CollisionListener2D::ProcessContacts crashes in Play mode when unparenting game objects and destroying their parent which has Rigidb... Read more

0
votes
Fixed

Making a prefab from a Canvas child overrides active object recttransform

Project Browser/Hierarchy

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Apr 13, 2017

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Version/s: 2017.1.0b1

Steps to reproduce: 1. Open attached project, scene "Repro2"2. Find the child "Bar" of "Canvas" gameObject3. Drag it into the projec... Read more

0
votes
Fixed

Issues with `Lazy<T>` and `Task<T>` when runtime is “Experimental (.NET ...

Scripting

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Apr 13, 2017

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Version/s: 2017.1.0b1

Reproduction steps:1. Open project attached (LazyTask.zip).2. Open scene "Main".3. Press play. Expected result: Editor will enter pl... Read more

0
votes
Fixed

All Particle Systems from the same Particle Effect are played regardless...

Visual Effects - Legacy

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Apr 13, 2017

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Version/s: 5.6.0f3

How to reproduce:1. Open the attached "ParticleRepro" project and "repro" scene2. Select "Particle System" GameObject and press "Ope... Read more

0
votes
Fixed

The createProject batchmode flag causes editor scripts to enable VR supp...

Deployment Management

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Apr 13, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Download powershell script "BuildTestProject2.ps1" and C# script "CreateScene.cs"2. Open BuildTestProject2.ps1... Read more

1
votes
Fixed

[Android | SPS] 16-bit display buffer with SPS swaps color channels on A...

VR

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Apr 13, 2017

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Version/s: 5.6.0f3

Red and green color channels are reversed on Android VR in Unity 5.6.0f3 when Use 32-bit Display Buffer is disabled and single-pass ... Read more

0
votes
Fixed

BoxCollider2D size changed upgrade due to 9-slice auto-tiling

Physics2D

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Apr 13, 2017

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Version/s: 2017.1.0b1

Reproduction steps:1. Open project attached(Miner Mines.zip).2. Open main scene.3. Press play and try to hit wall. Expected result: ... Read more

0
votes
Fixed

Standalone player sometimes crashes on display activation when color spa...

Graphics - General

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Apr 13, 2017

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Version/s: 2017.1.0b1

Reproduction steps:1. Open project attached (MultiDisplayLinearFail.zip).2. Open scene "Test".3. Build for Standalone player.4. Open... Read more

1
votes
Fixed

When entering play with disable Animator game object takes idle animatio...

Animation

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Apr 13, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Download 901268_repro.zip and open "test" scene2. Disable Animator from "HeavyInfantry" game object3. Enter Ga... Read more

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