Search Issue Tracker

0
votes
Fixed

[PackMan] Package Manager dialog box is displayed empty when the error m...

Packman

-

Jul 07, 2020

-

Version/s: 2018.4, 2019.4.1f1, 2020.2

How to reproduce:1. Download the attached project "1261282.zip"2. Extract the attached project to the path that is between 80 and 10... Read more

2
votes
By Design

Mesh with VertexAttribute.Position format set to Float16 does not receiv...

Camera

-

Jul 07, 2020

-

Version/s: 2019.4, 2020.1.0b13, 2020.2

How to reproduce:1. Open the user's attached "ProjectorFloat16-2020.1.zip" project2. Open the "SampleScene" Scene3. Observe the mesh... Read more

1
votes
By Design

Backgrounds of Editor windows are changed to a texture when method Image...

Themes

-

Jul 07, 2020

-

Version/s: 2019.3.0a3, 2019.4, 2019.4.1f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project (case-1261247.zip)2. Enter Play Mode3. In the Game view press 'Button 1' to call Image... Read more

0
votes
Not Reproducible

[DX12] Editor crashes on OpenAdapter12 when exiting Play mode and Image ...

DirectX12

-

Jul 07, 2020

-

Version/s: 2019.3.0a2, 2019.4, 2019.4.2f1, 2020.1, 2020.2

Reproduction steps:1. Make sure Image Sharpening is enabled in the NVIDIA Control Panel2. Create a new project3. Change Graphics API... Read more

0
votes
Fixed

[URP] Flipped tiles are not rendered when Tilemap Renderer Material is s...

Package: Scriptable Render Pipeline Universal

-

Jul 07, 2020

-

Version/s: 9.0.0-preview.35

How to reproduce:1. Open the attached project "tileBug.zip"2. Open "SampleScene" Scene3. In the Hierarchy window, expand "TilePrefab... Read more

1
votes
By Design

[HDRP] Lit Graph Master Node does not react to Ambient Occclusion input

Package: Shader Graph

-

Jul 07, 2020

-

Version/s: 10.0.0-preview.30

How to reproduce:1. Open the attached project named "Case_1261225" (Link in the notes below)2. Open the "Daylight" Scene3. Open the ... Read more

0
votes
By Design

[Android][Vulkan] Objects are not Instanced when accessing ambient color

Vulkan

-

Jul 06, 2020

-

Version/s: 2019.3.3f1, 2019.4, 2020.1, 2020.2

Reproduction steps:1. Open the "New Scene" Scene in the attached "1261203.zip" project2. Switch the build Platform to Android3. In t... Read more

0
votes
Fixed

[macOS] Red artifacts appear in the Inspector when entering the fullscre...

Themes

-

Jul 06, 2020

-

Version/s: 2019.4, 2019.4.2f1, 2020.1

How to reproduce:1. Create a project with the default 3D template2. In the Editor, enter the fullscreen mode Expected result: No art... Read more

0
votes
Fixed

[VFX] Mesh Stripping doesn't test VisualEffect

Package: Visual Effect Graph

-

Jul 06, 2020

-

Version/s: N/A

If a Mesh is referenced only within the VisualEffectGraph, the stripping option could remove needed channel. Read more

0
votes
Fixed

[Bug] Shaders using SV_RenderTargetArrayIndex with tessellation stages f...

OpenGL

-

Jul 06, 2020

-

Version/s: 2020.1, 2020.2

How to reproduce :1. Open "845-XR-Texture2DArrayIndexTess" Scene in the attached "845-XR-Texture2DArrayIndexTess.zip" Project2. Make... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.