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Animator state is lost when AnimatorOverrideController is set
Steps to reproduce:1. Open user's attached project2. Open SampleScene and enter Play Mode3. Select Cube object in Hierarchy4. In Ins... Read more
[TextMeshPro] Materials are not updated correctly when using font variants
Reproduction steps:1. Open the attached project ("TMProMaterialIssue.zip")2. Open "SampleScene" scene3. Enter Play mode4. Notice tex... Read more
ML Agents package does not list Image Conversion and Physics 2D packages...
How to reproduce:1. Create and open a new project2. Open the Package Manager window (make sure that 'Show Dependencies' option is en... Read more
[Mac] Video player jumps to keyframe when calling Play() if paused befor...
Reproduction steps:1. Open user's attached project and scene "SampleScene"2. In Game View, enable Maximize On Play and enter Play Mo... Read more
Certain TextMeshPro - Text Component's properties cannot be overridden o...
TextMeshPro - Text Component's Alignment, Sorting Layer, Order in Layer, Font Style, Wrapping, Material Preset, and Vertex Color pro... Read more
[iOS] PBXProject.AddFileToBuild method fails build when appending build ...
How to reproduce:1. Open the attached 'PictureCrossAppendBuildIssues.zip' project2. Switch platform to iOS3. Build the Xcode project... Read more
Joint2D rotates 360 degrees when disabled and reenabled depending on angle
Reproduction steps:1. Open user's attached project and scene "ReproJointRotationIssue"2. Enter Play Mode3. In Game View, observe 'pa... Read more
[XR][Oculus] triggerPressed action is registered when index finger trigg...
Reproduction steps:1. Open the attached project ("Input System.zip")2. Open "Input System" scene3. Enter Play mode4. Make sure HMD i... Read more
[Profiler] Profiler doesn't carry on recording after closing and opening...
Reproduction steps:1. Create a new project and import the Profiler Analyzer through the Package Manager2. Open the Profiler along wi... Read more
[2D] Slicing of a Sprite became never ending process when Cell size 8 by...
Slicing of a Sprite became never-ending process when Cell size 8 by 8 selected 1. Open the project "SliceTest" which can be found he... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open