Search Issue Tracker
Asset References are not added to an array when adding trough the Inspec...
How to reproduce:1. Open the attached project "1261809.zip"2. Open the "Test" Scene3. Select the "Test" GameObject in the Hierarchy ... Read more
Pixel Perfect setting is not immediately applied to the Canvas elements
How to reproduce:1. Open the attached project "1261788.zip"2. Open the "Test" Scene3. Select "Canvas" GameObject in the Hierarchy wi... Read more
[WebGL] Mouse wheel is much less sensitive in standalone or very sensiti...
Steps to reproduce:1. Open user's attached project "836617-ZoomSensitivity.zip"2. Build a standalone build with MacOS3. Compare Mous... Read more
[UI Toolkit] TextField doesn't register AltGr symbol combinations
How to reproduce:1. Open attached project "uiTookitBug.zip"2. In the Menu bar, go to Window > UIElements > test3. Change OS in... Read more
[Oculus] [Android] Bluetooth permission is added to the exported project...
Reproduction steps:1. Download and open the user-submitted project "Project.rar"2. Change the target platform to Android in the Buil... Read more
[Collab] "Operation is already running" error in Console during every Pu...
To reproduce:1. Open a Collab-enabled project.2. Make a small change (ie, add a material, edit a published scene, etc.).3. Open the ... Read more
RenderTexture.useDynamicScale always returns false when in Play Mode
How to reproduce:1. Open the attached project's "case_1261713-Project.zip" Scene labeled "SampleScene"2. In the Project Window, sele... Read more
Docked Grid and Snap Settings window disappears when reloading a project
How to reproduce:1. Create and open a new project2. In the Scene window expand the grid visibility tool3. In the newly opened window... Read more
[PLM] Changing the Environment Volume Profile settings does not trigger ...
Steps to reproduce: 1. Open an existing HDRP project2. Navigate to Lighting Settings and bake the lighting3. Navigate to the Environ... Read more
[PLM] Changing "Lightmap Parameters" does not trigger a new bake
Steps to reproduce: 1. Open an existing Unity project2. Navigate to Lighting Settings window3. Bake the lighting using any Lightmap ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked