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[Stacks] Newly added master stack nodes have separators that should not ...
Repro steps:1. Create a new "Blank Shader Graph" and open it2. Add "Universal" or "HDRP" to the targetsExpected result: newly added ... Read more
Closing the Editor while there are unsaved Shader Graph changes does not...
How to reproduce:1. Create a new URP/HDRP template project2. Create a new shader graph file3. Open the graph and make some changes4.... Read more
Playable.GetInputWeight() doesn't return the actual weight of a clip whe...
How to reproduce:1. Open user's attached "TimelineCrossFadeIssues.zip" project2. Open "SampleScene" Scene3. Click on the "Timeline" ... Read more
GameObject with no Rigidbody starts rotating when it's rotation is getti...
How to reproduce:1. Open the attached project "colliderBug.zip"2. Open the "SampleScene" Scene3. Expand the "Group" GameObject in th... Read more
Compile errors in DLLs are not treated as compile errors
1 I created 2 precompiled DLLs through VisualStudio: DLL2 references DLL12 I drag and dropped those DLLs to Unity project3 I created... Read more
Unity Hub doesn't work on Apple silicon devices
Found in: Unity Hub 2.3.xFixed in: Unity Hub 2.4.0 beta 2. Unity Hub beta can be downloaded from https://public-cdn.cloud.unity3d.co... Read more
C# compiler in Unity editor crashes when running on Apple silicon devices.
Only reproduces on 2020.2. Does not reproduce on 2019.4 or 2020.1. Read more
Modifying scoped registries in project manifest does not update Package ...
Modifying scoped registries in project manifest does not update Package Manager UI window because a UPM Resolve operation is not tri... Read more
NullReferenceException when passing a NativeArray<Entity> to a struct
How to reproduce:1. Open user attached project "AStarErrorReport.zip"2. Open "AStarErrorTest" Scene3. Enter Play Mode and observe th... Read more
[macOS] Editor crashes with TLSAllocator::GetAllocatedMemorySize() const...
How to reproduce:1. Make sure that you already pared your wire-free earbuds and they are ready to connect2. Open the attached swr201... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked