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0
votes
Fixed

[HDRP] Input value for the "LOD Bias" is not changing when a mouse is dr...

Package: SRP HD Template

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Jul 10, 2020

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Version/s: 9.0.0-preview.33, 8.1.0, 8.0.1, 7.4.1, 7.3.1.

On dragging the mouse cursor over the input field of the following properties don't change its value from HDRP Asset in the Inspecto... Read more

0
votes
Fixed

[HDRP] Multiple Exceptions are thrown on Loading HDRP Asset when Fix All...

Package: SRP HD Template

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Jul 10, 2020

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Version/s: 9.0.0-preview.33, 8.1.0, 8.0.1, 7.4.1, 7.3.1.

Selecting "Not now" from "Changing editor Graphics device" popup which appears on selecting Fix All from loaded "HDRenderPipelineAss... Read more

0
votes
Fixed

[HDRP] ArgumentException thrown when "Look Dev" window is docked and SRP...

Package: SRP HD Template

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Jul 10, 2020

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Version/s: 9.0.0-preview.33, 8.1.0, 8.0.1, 7.4.1, 7.3.1

When the "Look Dev" window is docked and "Scriptable Render Pipeline" Asset is set to "None" from the Graphics Settings, then it cau... Read more

0
votes
Fixed

[VFX] [HDRP] Undo does not operate correctly in VFX graph

Package: Visual Effect Graph

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Jul 10, 2020

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Version/s: 8.2.0

Versions tested: 2020.1.0b16.4138 + 8.x.x./release (32749aa at the moment of checking)Reproduces both on Windows and MacOS Steps to ... Read more

0
votes
By Design

[XR] Windows XR Plugin Remoting cannot connect to HoloLens 1

Package: Windows XR Plugin

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Jul 10, 2020

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Version/s: 2.0.3

How to reproduce:1. Open the attached "XRRemotingTest.zip" project2. In Menu Toolbar select XR -> Windows XR Plugin Remoting3. Ch... Read more

0
votes
Fixed

Crash in StackAllocator::TryDeallocate when calling ParticleSystemRender...

Visual Effects - Legacy

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Jul 10, 2020

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Version/s: 2018.4, 2019.4.2f1, 2020.2

How to reproduce:1. Open user-submitted project (BakeMeshCrash.zip)2. Open the SampleScene3. Enter Play Mode Expected result: the Ed... Read more

0
votes
Won't Fix

[Reflect] Documentation is not published and only available offline

Package

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Jul 10, 2020

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Version/s: 2020.1, 2020.1.0b16, 2020.2

All documentation links for Unity Reflect (documentation, Changelog, License) are not published and only available offline. Refer th... Read more

0
votes
Fixed

[Mobile] [OpenGL] Graphics.DrawMeshNow causes UGUI elements to be drawn ...

OpenGL

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Jul 10, 2020

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Version/s: 2018.4, 2018.4.0f1, 2020.1

Reproduction steps:1. Open project in "draw_mesh_now2.zip"2. Switch Graphics API to OpenGL ES 2 or 33. Build for iOS and deploy the ... Read more

0
votes
Fixed

Crash when calling EntityManager.CreateEntity(new EntityArchetype(), 1, ...

Package: Entity Component System (ECS)

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Jul 10, 2020

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Version/s: 0.8.0 - preview.8

How to reproduce:1. Open attached project "Case_1262093"2. Press Play Reproducible with: Entities: 0.8.0 - preview.8, 0.11.1 - previ... Read more

0
votes
Postponed

[Stacks] Some stack nodes are wider than they should be

ShaderGraph

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Jul 09, 2020

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Version/s: 2020.2.0a11

Repro steps:1. Use a project with HDRP2. Create a new HD Lit shader3. Go into the graph inspector and, under surface options, enable... Read more

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