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Asset Bundles have different CRC values when Game Window Aspect Ratio is...
Repro steps: 1. Open user attached "BundlesTest.zip" project 2. In the top menu, go to Bundles > Build Asset Bundles 3. Go to the... Read more
[HDRP] Minor UI issue, SSAO text in Frame Settings never fits
Small UI issue where Screen Space Ambient Occlusion never fits in Project Settings-> HDRP Default Settings -> Frame Settings -> Defa... Read more
UnityEngine.MinAttribute is not restricting the value of a variable when...
To reproduce: 1. Open attached project ("case_1183703.zip") 2. Open "Test" Game Object from Hierarchy 3. In the Inspector window try... Read more
[VCS] Inspector Check Out button does not show up when the initial selec...
How to reproduce: 1. Create a new project in your preferred workspace and open it 2. Connect it to Perforce 3. Create 3 new scripts ... Read more
directional lights - main light selection
The automatic main light selection for directional lights selects different lights for different color hue values. 1. Download Main... Read more
[Mono] [Coverage] crash on mono_profiler_get_coverage_data when calling ...
How to reproduce: 1. Open the "mono_profiler_coverage_crash.zip" project 2. Enable Code Coverage (Preferences > General > Enable Cod... Read more
[Android] Screen.safeArea and Screen.cutouts return incorrect values on ...
Code assumes that we render behind the notch, but when Screen.fullScreen == false we don't and incorrect values are returned. Repro... Read more
[HDRP][Shadergraph] Texture preview is only animated by time node in Pla...
Steps to reproduce: 1. Add paths to manifest.json of latest HDRP and Universal packages 2. Open "New Shader Graph" and observe Same ... Read more
Errors are thrown after Middle-Clicking on GameObject when the GameObjec...
How to reproduce: 1. Open the attached user's project (case-1183667-Project.zip) 2. Open the SampleScene 3. Click on the GameObject ... Read more
System.Configuration.dll fails to load when running a built project
How to reproduce: 1. Open the SampleScene in the attached "case_1183654-ioc" project 2. Enter play mode 3. Notice the working GUI La... Read more
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