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0
votes
Fixed

[Texture] 16-bit greyscale PSD cant be read

Graphics - General

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May 05, 2017

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Version/s: 2017.1.0b3

16-bit greyscale PSD cant be read 2. How we can reproduce it using the example you attached 1) Open project2) Reimport Rocks_H.psd3)... Read more

0
votes
Fixed

[Lightmap Format] Switching Platform from PC to Android/IOS causes Light...

Global Illumination

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May 05, 2017

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Version/s: 2017.1.0b4

If a lightmap has been generated for PC/desktop and platform is switched to Android/IOS, an assert is thrown and the lightmap is con... Read more

0
votes
Fixed

profiler doesn't start on player builds

Profiling

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May 05, 2017

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Version/s: 2017.1.0b4

-e: see title, works well in Editor--also worked in 2017.1.0b3 -repro:--open attached or create new project--play scene and open pro... Read more

1
votes
Fixed

[Metal] Crash in MTLTextureDescriptorInternal validateWithDevice when ch...

OSX

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May 05, 2017

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Version/s: 2017.1.0b3

To reproduce:1. Create Render Texture2. Make sure that Metal Editor Support is enabled3. Select Render Texture4. Change Dimension to... Read more

0
votes
Fixed

Cannot import single channel 16 bit TIFF files

Scene Management

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May 05, 2017

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Version/s:

Steps to reproduce:1. Download the attached .tiff file(oc link)2. Attempt to import into Unity Result: import fails Reproduced on 5.... Read more

0
votes
Fixed

[iOS] GPU Rendering Performance Regression in the 'transp diffuse' test ...

iOS

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May 05, 2017

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Version/s: 2017.1.0b3

See comment for exact details and project: 'transp diffuse' test has regressed by ~ 50% somewhere between 5.6.0b4(f8c731df0021) and ... Read more

0
votes
Fixed

[Regression] Updating color fields is noticeably slower in 2017.1

Editor - Other

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May 05, 2017

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Version/s: 2017.1.0b4

1. What happenedUpdating color for an image shows visible lag. This works fine in 5.6.0p4.See attached videos '56p4.mp4' and '2017.1... Read more

0
votes
Fixed

[PLM] Progressive Lightmapper ignores some faces of quad meshes

Progressive Lightmapper

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May 05, 2017

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Version/s:

When importing a quad mesh with "Keep quads" enabled (in mesh importer), some faces are seemingly ignored by the progressive pathtra... Read more

0
votes
Fixed

"UnwrapCL.exe has stopped working" error appears when importing FBX mode...

Asset and Scene Management

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May 05, 2017

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Version/s: 2017.1.0b3

How to reproduce:1. Download and install "Avira Free Antivirus", make sure that its "Real-time protection" setting is enabled2. Open... Read more

11
votes
Fixed

Unity does not allow to use TLS version higher than 1.0

Mono

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May 04, 2017

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Version/s: 2017.1.0b3

To reproduce:1. Extract the attached project;2. In the Certificate Folder are the certificates neededfor the TLS encryption. Copy th... Read more

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