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[Texture] 16-bit greyscale PSD cant be read
16-bit greyscale PSD cant be read 2. How we can reproduce it using the example you attached 1) Open project2) Reimport Rocks_H.psd3)... Read more
[Lightmap Format] Switching Platform from PC to Android/IOS causes Light...
If a lightmap has been generated for PC/desktop and platform is switched to Android/IOS, an assert is thrown and the lightmap is con... Read more
profiler doesn't start on player builds
-e: see title, works well in Editor--also worked in 2017.1.0b3 -repro:--open attached or create new project--play scene and open pro... Read more
[Metal] Crash in MTLTextureDescriptorInternal validateWithDevice when ch...
To reproduce:1. Create Render Texture2. Make sure that Metal Editor Support is enabled3. Select Render Texture4. Change Dimension to... Read more
Cannot import single channel 16 bit TIFF files
Steps to reproduce:1. Download the attached .tiff file(oc link)2. Attempt to import into Unity Result: import fails Reproduced on 5.... Read more
[iOS] GPU Rendering Performance Regression in the 'transp diffuse' test ...
See comment for exact details and project: 'transp diffuse' test has regressed by ~ 50% somewhere between 5.6.0b4(f8c731df0021) and ... Read more
[Regression] Updating color fields is noticeably slower in 2017.1
1. What happenedUpdating color for an image shows visible lag. This works fine in 5.6.0p4.See attached videos '56p4.mp4' and '2017.1... Read more
[PLM] Progressive Lightmapper ignores some faces of quad meshes
When importing a quad mesh with "Keep quads" enabled (in mesh importer), some faces are seemingly ignored by the progressive pathtra... Read more
"UnwrapCL.exe has stopped working" error appears when importing FBX mode...
How to reproduce:1. Download and install "Avira Free Antivirus", make sure that its "Real-time protection" setting is enabled2. Open... Read more
Unity does not allow to use TLS version higher than 1.0
To reproduce:1. Extract the attached project;2. In the Certificate Folder are the certificates neededfor the TLS encryption. Copy th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved