Search Issue Tracker
Fixed in 2017.2.X
Votes
0
Found in
2017.1.0b3
Issue ID
908093
Regression
Yes
[iOS] GPU Rendering Performance Regression in the 'transp diffuse' test in the MobileTorture suite
See comment for exact details and project:
'transp diffuse' test has regressed by ~ 50% somewhere between 5.6.0b4(f8c731df0021) and 5.6.0b5(721ff8e6f757).
avg. frametime:
5.6.0b4(f8c731df0021) - 22.78ms
5.6.0b5(721ff8e6f757) - 36.146ms
Tested and on reproducible with Metal on iPhone 7 and iPad Air 1 (only affects SM3)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling
- Hidden Tabs do not shift into empty space after closing visible Tabs
- [Android] Application not deployed on a device when "activity-alias" is used in the AndroidManifest
- Shader compile process adds shader ID to the constant buffer name when the word "Globals" is being used in Vulkan
- Audio Mixer Snapshot link to the documentation isn’t working
Add comment