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0
votes
Fixed

[Metal][iOS] GPU crash on shader warmup with INSTANCING_ON keyword when ...

Metal

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Jul 13, 2020

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Version/s: 2019.4, 2019.4.2f1, 2020.2

How to reproduce:1. Open the attached 'SDGPUHang.zip' project2. Make sure that Metal Editor Support and Metal API Validation are on ... Read more

0
votes
Won't Fix

[Android] Creating Height map for the Terrain from an Active Render Text...

Terrain

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Jul 13, 2020

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Version/s: 2019.3, 2019.4.3f1, 2020.2

1. Open user's attached project "UnityProj_LevelEditor.zip"2. Set Player to OpenGL 3.23. Open the scene "LevelEditor"4. Move the Sta... Read more

4
votes
Fixed

TextMeshPro throws "CS0067: The event 'TMP_Text.OnPreRenderText' is neve...

Package: TextMeshPro

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Jul 13, 2020

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Version/s: 2.1.0

To reproduce:1. Open attached project ("case_1182462.zip")2. Install the latest available TextMeshPro package version3. Observe the ... Read more

2
votes
Fixed

Validity exception adding XRReferencePoint to XR.ARSubsystem breaks trac...

Package: Windows XR Plugin

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Jul 13, 2020

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Version/s: 2.0.3

How to reproduce:1. Open the attached "XRRefPtRepro.zip" project2. Open the "XRRefPtRepro" Scene3. Build to UWP (don't forget to che... Read more

0
votes
Fixed

[URP][XR][Quest] Water looks bleached in MultiPass and the view is rende...

XR SDK

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Jul 13, 2020

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Version/s: 2020.2, 2020.2.0a16

Repro steps:1. Clone https://github.com/prefrontalcortex/BoatAttack branch "boat-attack-vr-2"2. Build and Run on Quest Actual: On Mu... Read more

0
votes
Fixed

[Addressables] DirectoryNotFoundException error is thrown in the Console...

Package: Addressables

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Jul 13, 2020

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Version/s: 1.11.2

How to reproduce:1. Open the attached 'Bugreport.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode Expected result: No error... Read more

0
votes
Fixed

'Assembly with cyclic references detected' errors occur when Input Syste...

Package: UI Toolkit

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Jul 13, 2020

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Version/s: 1.0.0-preview.3

How to reproduce:1. Create a new project2. Import the Input System package from the Package Manager3. Import the UI Toolkit package ... Read more

0
votes
Fixed

[UX] The node window does not disappear when focus is lost.

Package: Visual Effect Graph

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Jul 13, 2020

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Version/s: 8.1.0

Repro steps:1. Open the VFX Window2. Press space to open the node menu3. Click away4. Observe the node window does not close. Expect... Read more

1
votes
Fixed

SpriteAtlas is not loaded when reloading the Scene and using an AssetBundle

Asset Bundles

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Jul 13, 2020

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Version/s: 2019.3.12f1, 2019.4.3f1, 2020.2

How to reproduce:1. Open the attached project's Scene labeled "Main"2. Enter the Play Mode3. Click the "Restart" button to reload th... Read more

0
votes
Won't Fix

Application.isFocused returns true if the standalone player loses focus ...

Window management

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Jul 13, 2020

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Version/s: 2018.4, 2019.4.1f1, 2020.2

How to reproduce:1. Download user's attached project "InputPlayground.zip"2. Inside the project folder, go to the Build folder and l... Read more

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