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Crash at GameObject::SendMessageAny when debugging in Visual Studio and ...
Steps to reproduce:1. Open " sc.zip" project2. Open the project in Visual Studio (Assets > Open C# Project)3. Attach Unity debugg... Read more
Dropdown list becomes unclickable when re-enabling its parent canvas via...
To reproduce:1. Open project attached by the user2. Open scene test_CanvasDropdownProblem (if not opened)3. Hit play4. Press show ca... Read more
macOS standalone player lags horribly during the initialization time
Steps to reproduce: 1. Open attached project2. Build and run 'Test' scene for macOS standalone3. Notice that at the beginning the fr... Read more
[VideoPlayer] VP8 videos stop looping after looping it for two times on ...
How to reproduce:1. Open the attached project2. Build and run "RenderTexture" scene on device3. Make sure that VP8 video is playing3... Read more
[VideoPlayer] H264 and VP8 all videos are lagging and audio is choppy on...
How to reproduce:1. Open the attached project2. Build and run "RenderTexture" scene on device3. Play the first video and click to sw... Read more
Pressing on DLL spams warning "Failed to parse value ('AnyCPU') for CPU"
Steps to reproduce:1) Download and open attached project2) Press on DLL in Project window Actual result: Warning appears in Console:... Read more
[VideoPlayer] H264 videos don't loop on Google Galaxy Nexus
How to reproduce:1. Open the attached project2. Build and run "RenderTexture" scene on device3. Play the first video and let it loop... Read more
Sprite Atlas always full packs upon first Play if user had selected Over...
Sprite Atlas always full packs upon the first Play if user had selected Override for the Atlas. 1. Open attached project2. Press Pla... Read more
[Metal] Error "GUI Window tried to begin rendering while something else ...
Steps to reproduce:1. Download "909180 repro.zip"2. Open the project3. Switch to "Services" window3.1. If Services window is already... Read more
Profiler shows debug names for processes instead of real names
Steps to reproduce:1. Create a new project2. Enter playmode3. Open the Profiler Expected result: normal names for processesActual re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved