Search Issue Tracker
Fixed in 2017.2.X
Votes
0
Found in
5.6.0p4
Issue ID
909180
Regression
No
[Metal] Error "GUI Window tried to begin rendering while something else had not finished rendering" when opening services window
Steps to reproduce:
1. Download "909180 repro.zip"
2. Open the project
3. Switch to "Services" window
3.1. If Services window is already open, switch to Inspector and then back to Services
4. Observe the console:
Result: Error thrown
GUI Window tried to begin rendering while something else had not finished rendering! Either you have a recursive OnGUI rendering, or the previous OnGUI did not clean up properly.
(Filename: /Users/builduser/buildslave/unity/build/Runtime/GfxDevice/metal/MetalWindow.mm Line: 94)
Reproduced on: 5.6.0p4, 5.6.1f1
Did not reproduce on: 5.5.3p2, 2017.1.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment