Search Issue Tracker
Fixed in 2017.2.X
Votes
0
Found in
2017.1.0b5
Issue ID
909185
Regression
Yes
Sprite Atlas always full packs upon first Play if user had selected Override
Sprite Atlas always full packs upon the first Play if user had selected Override for the Atlas.
1. Open attached project
2. Press Play
Atlas does not pack because it is already packed.
3. In Atlas inspector, check "Override for PC, Mac & Linux Standalone"
4. Press Play
Atlas repacks.
5. Close Unity
6. Reopen project
7. Press Play
Expected: Atlas does not repack.
Observed: Atlas repacks.
Issue spotted by Kuan
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette grid is moved after entering Play Mode
- Tile Palette Edit mode turns off in Play Mode
- The Editor crashes when Generating Font Atlas in the Font Asset Creator with “9999999999” padding and 256x256 Atlas Resolution
- [iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPriceDictionary() method is called
- Font Import Settings documentation page is missing when the documentation button is pressed in the Inspector window
Add comment