Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
5.6.0p4
Issue ID
909322
Regression
No
Dropdown list becomes unclickable when re-enabling its parent canvas via script
To reproduce:
1. Open project attached by the user
2. Open scene test_CanvasDropdownProblem (if not opened)
3. Hit play
4. Press show canvas
5. Click on the dropdown to open it
6. Press the "Q" key on the keyboard to hide the parent canvas of the dropdown
7. Click on Show Canvas button again
8. Press on dropdown and notice that it is unclickable
Expected: After re-enabling parent canvas via script, drop-down list will be still clickable
Actual: Drop-down list becomes unclickable.
Reproduced with 5.5.0f3, 5.6.0f1, 5.6.0p4, 5.6.1f1, 2017.1.0b4
Note : Re-enabling canvas in inspector works properly.
Workaround : Delay between disabling drop-down list and disabling parent canvas. (included in script attached by the user)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on D3D12CommonShader::ApplyGpuProgram when attaching material which samples "_UnityFBInput0" to "Full Screen Pass Renderer Feature" Component
- SpeedTree meshes and objects count differs when comparing the numbers in the Player with the Editor
- Model and Prefab Preview icons are not updated after upgrading associated Materials to URP
- Game view is rendered white when viewing the Editor with HDR display and Post Proccesing is enabled on the Main Camera with 2D URP
- UI Builder doesn't update the style sheet when using "Extract inline style" right-click option
Add comment