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Calling a property on a null Playable causes a Standalone build or edito...
Steps to reproduce:1. Download and open the attached project2. Enter Playmode Result: crash Reproduced on 5.6.0b1 5.6.0p3, 5.6.1f1Fu... Read more
[iOS] [Metal] UI flicker
Reproduction steps:1. Download the attached project.2. Open the EditorSettings.asset file in the ProjectSettings folder.3. Add "Hidd... Read more
'Assertion failed' when using Playmaker's Ecosystem browser
1. What happenedWhile using Playmaker's Ecosystem browser (https://hutonggames.fogbugz.com/default.asp?W1181, https://github.com/jea... Read more
Not fixed: OnRenderImage throws exception ater taking a screeshot
An exception is thrown after taking a screen shot. Repro: In the Hierarchy window choose "Main Camera", then open the menu, go to "T... Read more
Editor returns an Internal compilation error when using 2 or more custom...
Steps to reproduce:1. Download and open the attached project2. Observe console Expected result: compilation succeeds normallyActual ... Read more
FileUtil.CopyFileOrDirectory deletes the Assets directory if "to" parame...
To reproduce: 1. Open the project, attached by user (test.zip)2. Open "test" scene if not open3. In the top menu select Tools -> ... Read more
Using NavMeshAgent and NavMeshObstacle simultaneously, Y coordinate of t...
To reproduce:1) Open attached project and scene2) Play it3) Select Player object in hierarchy to see its Y value in inspector4) Usin... Read more
The "Mode" option is missing from the Configurable Joints elements
Reproduction steps:1. Open the attached project;2. Open the only one scene and select the Cube object;3. Observe option in the Inspe... Read more
Click area for 3D icons overlaps the slider
Steps to reproduce : - create a new project- press on Gizmos in the Scene View- move the slider almost to the minimum- press the sli... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved