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Raycast hits ignores 2nd Canvas which is drawn in front
Steps to reproduce: 1) Download attached project 'Canvas Sorting.zip' and open in Unity2) Open scene 'test' and press Play3) Hover m... Read more
When undoing the creation of new asset, error appears: "GUI Error: You a...
Reproduction steps:1. Create new project.2. Create material script or any other file.3. Press undo. Expected result: Asset will be c... Read more
Error appears when undo the creation of prefab, which had transform comp...
Reproduction steps:1. Create new project.2. Create new gameobject.3. Drag it to project window to create prefab.4. Add rect transfor... Read more
[StaticBatching] Unneeded individual shadow batching calls are issued wh...
Steps to repro: 1. Open attached project and 't1' scene;2. Open Frame Debugger (Window -> Frame Debugger);3. Open Profiler (Windo... Read more
Texture wrap mode - mirror once is wrong on Android Vulkan, Android GLES...
Texture wrap mode set to "Mirror Once" is mirroring more than once on:Android GLES3 player (Samsung Galaxy S7, Nexus 6)Android Vulka... Read more
Icons flicker when scrolling from Free Assets to Paid Assets in the Proj...
Steps to reproduce : - create a new project- in the Project Browser type "substance" and click on the Asset Store- scroll down the a... Read more
Scaling root does not scale character with Optimize GO enabled
Scaling the character's root does not give the expected result when Optimize Game Object is enabled on a Humanoid rig (Inspector >... Read more
Making prefab from gameobject causes all opened scenes to be marked as d...
Steps: 1. Open several scenes in Hierarchy2. Create a new GameObject3. Drag & Drop it to Assets folder to make a prefab==>All... Read more
[WebGL] Audio sources are not looping when played using PlayScheduled
How to reproduce:1. Open the attached project ("case_1199920-Unity-bugs.zip")2. Open the repro scene ("WebGLPlayScheduledLoopBug")3.... Read more
Huge memory leak while previewing LOD bias in Scene View
To reproduce: 1. In a new project, create a cube2. Add LOD Group component to the cube3. Open Scene view4, Drag camera icon in the L... Read more
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