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0
votes
Fixed

Raycast hits ignores 2nd Canvas which is drawn in front

uGUI

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May 18, 2017

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Version/s: 5.6.1f1

Steps to reproduce: 1) Download attached project 'Canvas Sorting.zip' and open in Unity2) Open scene 'test' and press Play3) Hover m... Read more

0
votes
Fixed

When undoing the creation of new asset, error appears: "GUI Error: You a...

Editor - Other

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May 18, 2017

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Version/s: 2017.1.0b4

Reproduction steps:1. Create new project.2. Create material script or any other file.3. Press undo. Expected result: Asset will be c... Read more

0
votes
Fixed

Error appears when undo the creation of prefab, which had transform comp...

Scene Management

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May 18, 2017

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Version/s: 2017.1.0b6

Reproduction steps:1. Create new project.2. Create new gameobject.3. Drag it to project window to create prefab.4. Add rect transfor... Read more

0
votes
Fixed

[StaticBatching] Unneeded individual shadow batching calls are issued wh...

Graphics - General

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May 18, 2017

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Version/s: 2017.1.0b6

Steps to repro: 1. Open attached project and 't1' scene;2. Open Frame Debugger (Window -> Frame Debugger);3. Open Profiler (Windo... Read more

0
votes
Fixed

Texture wrap mode - mirror once is wrong on Android Vulkan, Android GLES...

Graphics - General

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May 18, 2017

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Version/s: 2017.1.0b6

Texture wrap mode set to "Mirror Once" is mirroring more than once on:Android GLES3 player (Samsung Galaxy S7, Nexus 6)Android Vulka... Read more

0
votes
Fixed

Icons flicker when scrolling from Free Assets to Paid Assets in the Proj...

Project Browser/Hierarchy

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May 18, 2017

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Version/s: 2017.1.0b6

Steps to reproduce : - create a new project- in the Project Browser type "substance" and click on the Asset Store- scroll down the a... Read more

0
votes
Fixed

Scaling root does not scale character with Optimize GO enabled

Animation

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May 18, 2017

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Version/s: 2017.1.0b6

Scaling the character's root does not give the expected result when Optimize Game Object is enabled on a Humanoid rig (Inspector &gt... Read more

0
votes
Fixed

Making prefab from gameobject causes all opened scenes to be marked as d...

Asset and Scene Management

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May 18, 2017

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Version/s: 2017.1.0b6

Steps: 1. Open several scenes in Hierarchy2. Create a new GameObject3. Drag & Drop it to Assets folder to make a prefab==>All... Read more

15
votes
Fixed

[WebGL] Audio sources are not looping when played using PlayScheduled

WebGL

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May 18, 2017

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Version/s: 5.6.1f1, 2017.4, 2018.4, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1199920-Unity-bugs.zip")2. Open the repro scene ("WebGLPlayScheduledLoopBug")3.... Read more

0
votes
Fixed

Huge memory leak while previewing LOD bias in Scene View

Camera

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May 18, 2017

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Version/s: 5.6.1f1

To reproduce: 1. In a new project, create a cube2. Add LOD Group component to the cube3. Open Scene view4, Drag camera icon in the L... Read more

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