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[Memory Profiler] Shaderlab data is not shown in Memory Profiler when a ...
How to reproduce:1. Open the attached project "profiler-shaderlab.zip"2. In File > Build Settings, make sure that Assets/Scenes/S... Read more
[Bug] [HLSLcc] Bad codegen on GLES2/3 when using "precise" keyword
Using a shader with a "precise" keyword on a variable produces code that doesn't compile on GLSL ES.u_xlat_precise_vec4 is not decla... Read more
Sprite Unlit/Lit Shader Graph materials disappear when entering fullscre...
How to reproduce:1. Open the user's attached "FullscreenWebGLShaderGraphBug.zip" project2. Open the "SampleScene" Scene3. Go to File... Read more
[Other] NullReferenceException is thrown when assigning a duplicated Ava...
How to reproduce:1. Open attached project "case_1274098_repro.zip"2. Select the "Y BotAvatar" (In 'Models' folder) avatar and press ... Read more
[ADBV2] ADBv2 from ADBv1 regression when importing >8000 1kB files takes...
Reproduction steps:1. Open attached project "AssetImport.zip"2. Import every file from "Data.zip" into Project window's Assets3. Obs... Read more
GameObject's URP Shader Graph material is pink when the project is built...
How to reproduce:1. Open the user's attached "webgl1.zip" project2. Open the "SampleScene" Scene3. Go to File -> Build Settings4.... Read more
2D light is rendered in half in its Y-axis when two Sprite Shape objects...
How to reproduce:1. Open the attached project named "Case_1274010"2. Open the SampleScene3. Move the camera until both SpriteShape a... Read more
[ProBuilder] Shape Editor values are not clamped consistently
How to reproduce:1. Open attached project "case_1273930_repro.zip"2. Open ProBuilder Window ('Tools' > 'Probuilder' > 'ProBuil... Read more
[Android] Build fails when running IL2CPP build with Master compiler con...
Reproduction steps:1. Download and open the attached project "1273919.zip"2. Select AndroidClassicBuildConfiguration in the project ... Read more
[GraphView] The GraphView lets you attempt to connect the Ports when con...
How to reproduce:1. Open the attached "GraphView" project2. Open the Dialogue Graph window (Graph->Dialogue Graph)3. In the Dialo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved