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0
votes
Fixed

[InputSystem] Drag Threshold value is ignored for Scroll View after inte...

Package: Input System

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Sep 07, 2020

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Version/s: preview.6 - 1.0.0

How to reproduce:1. Open user-submitted project (New Unity Project.zip)2. Open the SampleScene3. Enter Play Mode4. Drag the mouse in... Read more

0
votes
Fixed

"Run in background" option causes a dramatic increase in CPU usage

Windows

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Sep 07, 2020

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Version/s: 2019.1, 2019.2, 2019.3, 2019.4, 2020.1, 2020.2, 2020.2.0b2

Steps:1. Create a new project2. Uncheck the "Run in background" option in "Player Settings -> Resolution and Presentation"3. Run ... Read more

0
votes
Fixed

Large amount of tris and verts are being reported in an empty scene by t...

Profiling

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Sep 07, 2020

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Version/s: 2020.2.0a15, 2020.2.0b1

How to reproduce:1. Create a new Unity project2. In the top right corner of the Game view window click 'Stats'3. Observe the count o... Read more

17
votes
Fixed

Allocated memory is not cleared when loading and unloading scenes

Scene Management

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Sep 07, 2020

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Version/s: 2018.4, 2020.1, 2020.2

How to reproduce:1. Open the attached project ("case_1275751-Memory-Test.zip")2. Open a profiler window3. Make a Standalone Developm... Read more

0
votes
By Design

[Android][IL2CPP] Build fails when using linker-flag "--long-plt" in Pro...

Mobile

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Sep 07, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2

Repro steps:1. Open attached project2. Make sure IL2CPP is set as the Scripting Backend3. Attempt to build the project Actual: Build... Read more

0
votes
Won't Fix

Asset parameters not updating in Inspector when changed with script and ...

Serialization

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Sep 07, 2020

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Version/s: 2018.4, 2018.4.26f1, 2021.1

How to reproduce:1. Open the attached project from "stopTime_1275738.zip"2. Navigate to Window > My Window3. Select asset "Test" ... Read more

0
votes
Fixed

Crash on VCCache::GetEntry when opening project

Version Control

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Sep 06, 2020

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Version/s: 2019.3.0b1, 2020.1, 2020.1.4f1, 2020.2

Reproduction steps:1. Download user's attached project and create a workspace for it in Plastic SCM2. Delete the Library folder to r... Read more

0
votes
Fixed

Shader compiler stopped being able to expand statements in macro argumen...

Shader System

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Sep 06, 2020

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Version/s: 2020.2.0a13, 2020.2.0b1

How to reproduce:1. Open a new project2. Extract the "MudBun.zip" file into the created project's Assets folder3. Select the "Marchi... Read more

0
votes
Fixed

The majority of the Graph View functionality stops working when adding a...

Graph Tools Foundation

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Sep 05, 2020

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Version/s: 2020.2.0a4, 2020.2.0b1

How to reproduce:1. Open the attached "1275569" project2. Open the Graph View window by going Window->05 All Combined3. Right-cli... Read more

0
votes
By Design

The Component editing mode is automatically exited when selecting the Ga...

Scene/Game View

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Sep 05, 2020

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Version/s: 2018.4, 2019.4.9f1, 2020.2

How to reproduce:1. Create a new Unity project2. Create a Light Probe Group (GameObject->Light->Light Probe Group)3. In the Hi... Read more

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