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Fixed in 10.4.0



Found in [Package]


Issue ID




[HDRP] Changing the Size of an Orthographic camera changes it's FOV

Package: Scriptable Render Pipeline HD


How to reproduce:
1. Open attached project ""
2. Open "SampleScene" Scene
3. In the Hierarchy window, click on the Main Camera
4. Open the Game View
5. In the Inspector window, change the Size property of the camera and observe the Game View

Expected result: Orthographic camera's FOV doesn't change
Actual result: Orthographic camera's FOV changes

Reproducible with: 8.2.0 (2020.1.0f1, 2020.1.0f1, 2020.2.0a19), 10.0.0-preview.27 (2020.2.0b5), 10.3.1 (2020.2.3f1), 11.0.0 (2021.1.0b5, 2021.2.0a3)
Not reproducible with: 4.1.0-preview, 4.10.0-preview (2018.4.25f1), 7.3.1, 7.4.1 (2019.4.5f1), 8.1.0 (2020.1.0b16), 9.0.0-preview.13, 9.0.0-preview.33 (2020.1.0f1, 2020.2.0a19), 9.0.0-preview.71 (2020.2.0b5)
Cannot test with: 10.3.1 (2021.1.0b5), 11.0.0 (2020.2.3f1) (due to package errors)

  1. Resolution Note (fix version 10.4.0):

    Fixed in: 10.4.0 (2020.3.0f1 and above)

Comments (4)

  1. Aleksandr_Novik

    Jan 21, 2021 20:38

    Yeah, kinda annoying

  2. timurteresenko

    Jan 21, 2021 18:54

    this bug matter

  3. Tobiak

    Jan 21, 2021 18:51

    it's very important for me.

  4. PaulDyatlov

    Jan 21, 2021 18:34

    Vote for this.

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