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0
votes
Fixed

Unable to create a Texture3D with a compressed format

Graphics - General

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Nov 12, 2019

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Version/s: 2019.3.0b10

Texture3D does not support compressed texture format for SetPixelData etc. Make it support it! Read more

1
votes
Fixed

Assembly definition define constraints are incompatible when using globa...

Scripting

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Dec 23, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce:1. Open the user's attached project2. In the "Project" tab, navigate to "Assets/Scripts/ModuleA/NewAssembly" and in... Read more

0
votes
Fixed

[Preset] "Info" property is misaligned when a preset of "Rigidbody" is c...

Asset - Importers

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Jan 03, 2020

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Version/s: 2019.3.0f3, 2020.1.0a18

"Info" property is misaligned when a preset of "Rigidbody" is created, refer the attached screenshot. Steps to repro:1. Create a new... Read more

0
votes
Won't Fix

Aim Constraint vectors not converted when imported from FBX

Asset - Importers

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Dec 13, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b6, 2020.1

How to reproduce:1. Import attached "mayaUpVector2.fbx" into a project2. In Animation section of import settings check "Import Const... Read more

3
votes
Fixed

Prefab variant's Button component's OnClick() events are missing paramet...

Scene Management

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Jan 02, 2020

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Version/s: 2018.4.12f1, 2019.3.0a12, 2020.1

How to reproduce:1. Open the attached project in Unity 2018.4.15f12. Select "MenuMainViewDevices" Prefab from the Project Window3. O... Read more

0
votes
Fixed

Crash on baking lighting in a scene with a GameObject that has specific ...

Progressive Lightmapper

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Jul 12, 2020

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Version/s: 2018.4, 2018.4.20f1, 2019.3.0a1, 2020.1.0a1

Reproduction steps:1. Open the attached project ("1262506.zip")2. Open "SampleScene"3. Bake lighting (Window -> Rendering -> L... Read more

0
votes
Won't Fix

LightEvent.AfterScreenspaceMask's Render Texture is set to DepthTextureM...

Graphics - LowLevel

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May 08, 2020

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Version/s: 2018.4, 2019.3.10f1, 2020.2

LightEvent.AfterScreenspaceMask Render Texture is set to DepthTextureMode.DepthNormals instead of ScreenspaceMask when Deferred Rend... Read more

0
votes
Won't Fix

[iOS]Shadow has artifacts when using Lightmap texture compression ATSC a...

Progressive Lightmapper

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Jan 30, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.1, 2020.2

How to reproduce:1. Open the attached project New Unity Project.zip2. Go to the Lightning window-> Press Generate Lighting3. In t... Read more

0
votes
Fixed

Detaching child objects of inactive Game Object causes them to appear in...

Scene Management

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Dec 18, 2019

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Version/s: 2017.4, 2019.3.0f1, 2020.1

How to reproduce:1. Open the "ParentTest.zip" project2. Open scenes "SceneA" and "SceneB" additively3. Repro > Set References4. D... Read more

2
votes
Not Reproducible

[Android] Crash in mecanim::skeleton::Skeleton::Transfer when loading ad...

Mobile

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Dec 02, 2019

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Version/s: 2019.3.0b9, 2019.3.0f1

To reproduce:1. Download attached project from https://drive.google.com/file/d/1nU6npyx2s3Jg2nkqvm-9Bqp3A7NxlgWJ/view?usp=sharing2. ... Read more

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