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When hovering onto Audio Source property in Video Player component gramm...
How to reproduce:1. Create or open Unity project2. Create an empty GameObject3. Add a Video Player component to it4. Hover onto Audi... Read more
[WebGL] Scene does not render correctly if Camera does't clear and HDR i...
To reproduce: 1. Open the project, attached by user (dontclear56-new.zip)2. Build and run the project for WebGL3. Observe the spinni... Read more
Japanese and Korean IME are disabled when writing input in the Editor
To reproduce:1. Open the "TestScene" scene in the attached project2. Select the Main Camera from the Hierarchy3. Change keyboard lan... Read more
[iOS][Metal] Crash in GetPipeline() at GfxDeviceMetal.mm with ARGBFloat ...
Reproduction steps:1. Open the project form case 920728 (test_ARGBFloat_009_BugReport).2. Make sure graphics API is set to Metal.3. ... Read more
Loading the project without a library folder causes Unity to become not ...
To reproduce:1. Open project attached by QA in Unity Expected: Project without a library folder should compile and load successfully... Read more
NullReferenceException if user Packs Preview after multi-selecting sprit...
NullReferenceException if user Packs Preview after multi-selecting assets to pack in a view-locked atlas 1. Import 2 sprites2. In As... Read more
[Android] RenderTexture created with RenderTextureFormat.ARGBFloat is no...
Steps to reproduce: 1) Download attached project 'test_ARGBFloat_009_BugReport.zip' and open in Unity2) Build and Run 'test_ARGBFloa... Read more
[iOS] Editor crashes in "BuildReporting::BuildReport::UpdateSummary" whe...
Reproduction steps:1. Create a new Unity project.2. Go to player settings and switch platform to iOS.3. Choose Run in Xcode as Debug... Read more
Reference to Assembly-CSharp.dll is generated instead of Assembly-CSharp...
To reproduce: 1. Open the project, attached by the tester (badReference.zip) in 5.6.2f12. Open the file Assembly-CSharp-Editor.cspro... Read more
mecanim::statemachine::GetBlendTreeConstant crashes when Animation is ended
To reproduce: 1. Download attached project "proto-melee.zip" and open in Unity2. Open "Main" Scene3. Enter Play mode4. Click the lef... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open