Search Issue Tracker

Fixed in 2017.3

Votes

1

Found in

5.6.1f1

Issue ID

920625

Regression

No

mecanim::statemachine::GetBlendTreeConstant crashes when Animation is ended

Animation

-

To reproduce:

1. Download attached project "proto-melee.zip" and open in Unity
2. Open "Main" Scene
3. Enter Play mode
4. Click the left button of the mouse

Expected Result: After a delay, a character should swing their weapon
Actual Result: After a delay, a character swings their weapon. Then the editor will crash.

Reproduced on Unity 5.5.4f1, 5.6.1p4, 2017.1.0b9 and 2017.2.0a3

Note: This issue appears on both Windows and OSX

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.