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[FrameDebugger] VFX compute events flickers
Steps:1. Create a HDRP template project2. Open SampleScene3. Enable FrameDebugger4. Select the VFX events and they flickers Reproduc... Read more
Search results not highlighted when searching in UI Toolkit Debugger
Steps to reproduce:1. Open a new project2. Press File > Build Settings3. Enter the context menu (3 dots)4. Press 'UI Toolkit Debu... Read more
Speech Recognition is not supported error is thrown when setting Unity H...
How to reproduce:1. Enable Speech Recognition on your machine2. Set the Unity version to run as an administrator3. Set the Unity Hub... Read more
Sprite Shape Corner is not set when setting multiple corners
How to reproduce:1. Open project "UIToolkit Bug.zip"2. In the Hierarchy window select "Open Sprite Shape"3. In the Inspector window ... Read more
Material properties being reverted upon script recompilation and reappli...
How to reproduce:1. Open the user attached "Epitaph.zip" project2. Open the "_ManagerScene" Scene from the "__Scenes" folder3. Open ... Read more
[TextMeshPro]The CanvasScaler with UI Scale Mode - Constant Physical Siz...
Reproduction steps:1. Open the attached project "ClickListenerBug.zip"2. From the game window, set "18:9 Portrait" or "16:9 Portrait... Read more
[OpenXR][Oculus] Quest 2 black screen with Vulkan enabled after OS versi...
Reproduction steps:1. In your Oculus Quest 2 go to "Settings > About" and make sure your OS version is 33.0.0. If not, click upda... Read more
[UI Toolkit] Text Field Control has a Value field
Reproduction steps:1. Open new Unity Project2. Open Editor Menu -> Window -> UI Toolkit -> UI Builder3. In UI Builder windo... Read more
[ShaderGraph] Getting a smaller gradient than generated code example whe...
Reproduction steps:1. Open the attached project "GradientIssue.zip"2. In the Assets folder open "Gradient Example.shadergraph" Shade... Read more
Exceptions/errors are thrown while undo/redo-ing changes made to VFX gra...
How to reproduce:1. Open attached project2. Add Vector 2 to blackboard3. Add Vector 3 to blackboard4. Hold Undo/Redo these changes5.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject