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HDRP Material preview field doesn't get filled in the Inspector when mak...
How to reproduce:1. Open the "HDRP Material Preview" project2. Select the "Green Material" Material3. In the Inspector enable "Use E... Read more
“Frame Debugger On” text color not maintained across different Editor Th...
Steps to reproduce:1. Create new Unity project2. Open Frame Debugger window3. Enable Frame Debugger4. Below Game view tab observe “F... Read more
Can not change Conf. Joints Linear Limit through the script
Reproduction steps: 1. Open the attached project2. Open scene "Scene"3. Select GameObject "Cube"4. Play the scene5. Hold Spacebar to... Read more
The ReorderableList item becomes invisible when dragging it through the ...
Reproduction steps:1. Open the attached project “ListItemBug“2. Select ScriptableObject “Assets/Test”3. In the Inspector window expa... Read more
Frame Debugger has different from the other Editor windows font size
How to reproduce:1. Create a new Unity project2. In the upper menu click Window → Analysis → Frame Debugger3. Click Enable4. Observe... Read more
IL2CPP Player crashes when calling a C# 9.0 function pointer
Reproduction steps:1. Open the attached "FunctionPtrRepro.zip" project2. Go to Player Settings (File > Build Settings > Player... Read more
Can't connect to Profiler (see note at bottom of report)
Can't connect to Profiler Tizen or iOS 1. What happened The Tizen player will see the device in the profiler window, but will not co... Read more
[WSA] Impossible to copy - paste on Win Store Apps
1. Copy any selected text, then launch WSA application and paste it to any input field. The text will not be pasted. 2. In WSA appli... Read more
Incorrect functions in the ".symbols.json" file when building for WebGL
Reproduction steps:1. Open a new Unity Project2. Switch to WebGL platform build3. Change “Player Settings\Settings for WebGL\Publish... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved