Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2021.2
2021.2.0b7
2022.1
Issue ID
1357908
Regression
No
IL2CPP Player crashes when calling a C# 9.0 function pointer
Reproduction steps:
1. Open the attached "FunctionPtrRepro.zip" project
2. Go to Player Settings (File > Build Settings > Player Settings)
3. In the Player tab, change Scripting Backend to IL2CPP (Other Settings > Configuration > Scripting Backend)
4. In the Build Settings, click Build and Run (File > Build Settings)
5. Wait until the built Player is run
Expected result: The Player does not crash
Actual result: The Player crashes
Reproducible with: 2021.2.0b8, 2022.1.0a5
Could not test with: 2019.4.29f1, 2020.3.17f1, 2021.1.18f1 (C# 9.0 not supported), 2021.2.0b6 (case 1356723)
Note:
- Not reproducible with Mono Scripting Backend or in Play Mode
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ArgumentExceptions are thrown when an exclamation mark is written as the first character in the search window
- "No HDR monitor detected." warning is shown in the Rendering Debugger even when the Editor is on HDR-enabled monitor
- Shader Graph Enum Keyword Default Value changes after reordering Entries
- Light Explorer throws “ArgumentException” error when disabling all columns from the Multi-column panel context menu
- "Freeze Camera For Culling" options are inconsistent between the Game view overlay and Rendering Debugger window
Add comment