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Models have different colors in Editor that in Maya/Blender
Reproduction steps: 1. Look at "Maya(1-2)" image 2. Open "1195182" project 3. Look in the Game view 4. Compare the "Maya" image and ... Read more
"EventType.DragExited" is not called when dragging an Asset out from a n...
How to reproduce: 1. Open the attached project 2. Open the top toolbar's Test>TestDragEventWindow 3. In the opened Window, take an A... Read more
[HoloLens 2 App] Screen buffere is not cleared when nothing is in view a...
A wierd rendering articifact occurs on HoloLens 2 when nothing is in view, and depth buffer sharing is disable. It appears that the ... Read more
Unable to report crash bug when Script is still opened in Visual Studio
Reproduction steps: 1. Open project in "ForceCrash.zip" 2. In Project window open "ForceCrash.cs" using Microsoft Visual Studio 2019... Read more
Unity errors during project importation when the project contains around...
How to reproduce: 1. Open attached project "ManyAudioFiles.7z" (takes around 40 minutes) Expected result: the project opens up Act... Read more
EditorWindow.hierarchyChanged will not be fired when reparenting Transfo...
How to reproduce: 1. Open attached project "hierarchyChangedEvent2.zip" and scene "SampleScene" 2. In Hierarchy window, make "GameO... Read more
[Vuforia]Editor lock in Prefab Edit mode when opening a Prefab inside an...
How to reproduce: 1. Download the project from the link provided in the Edit section 2. Go to the Project folder-> Packages-> Vufori... Read more
Build Pipeline functions cause a re-execution of the last Async task whe...
Steps to reproduce: 1. Open user-supplied project 2. In the top Toolbar select Test -> Failing Test -> Building player Expected: th... Read more
Assemblies are locked until undocked window looses focus when it has bee...
Reproduction steps: 1. Open attached project "1208408_locked_assemblies" 2. In the Project window, select "NewBehaviourScript" 3. Un... Read more
Textures are being flipped when using Graphics.CopyTexture to create cub...
To reproduce: 1. Create a new project and import "cubemapCopyTextureBug.unitypackage" 2. Open scene "cu" 3. Press Play 4. Check gene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Colliders are shown with incorrect scale when observed through the Physics Debugger Collision Geometry view
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened