Search Issue Tracker

Fixed in 2020.1.X

Fixed in 2019.3.X



Found in





Issue ID




Unable to report crash bug when Script is still opened in Visual Studio



Reproduction steps:
1. Open project in ""
2. In Project window open "ForceCrash.cs" using Microsoft Visual Studio 2019 and keep it open
3. Attach "ForceCrash.cs" to any GameObject
4. Enter Play Mode and Unity will crash
5. Try reporting a bug

Expected result: You are successfully able to report the issue using Bug reporter
Actual result: Upon clicking "Send", you encounter an error "...Error code: file read failed" and are not able to submit the bug

Reproducible with: 2019.2.11f1, 2019.3.0b8, 2020.1.0a11
Not reproducible with: 2017.4.33f1, 2018.4.12f1, 2019.2.0b9, 2019.3.0a10

1. Bug seems to only reproduce when using MS Visual Studio (I tested with version 16.3.5, 16.3.7) and not the other editors (also tried Rider editor, Notepad, Sublime Text, WordPad, Visual Studio Code)
2. Could not reproduce the bug using Visual Studio on Mac OS
3. It does not seem to matter how you crash Unity (using Unity tools or recreating Active bugs)
4. During the bug reporting process, if you turn off MS Visual Studio, the issue does not reproduce anymore

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.