Search Issue Tracker
Not Reproducible
Votes
0
Found in
2018.4.9f1
2019.2
2019.3
2020.1
2020.1.0a17
Issue ID
1208408
Regression
Yes
Assemblies are locked until undocked window looses focus when it has been moved
Reproduction steps:
1. Open attached project "1208408_locked_assemblies"
2. In the Project window, select "NewBehaviourScript"
3. Undock one of the docked tabs in the Editor
4. Drag the undocked window to move it (without docking it back again)
5. In the Main Menu, click Assets > Reimport
Expected result: "NewBehaviourScript" is recompiled
Actual result: Assemblies are locked until the undocked window loses focus.
Reproducible with: 2018.4.9f1, 2018.4.16f1, 2019.2.19f1, 2019.3.0f5, 2020.1.0a20
Not reproducible with: 2017.4.36f1, 2018.4.8f1
Note: The issue does not occur if undocked window is not moved in step 4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mono_dump_native_crash_info when changing a Particle System Renderer’s Material Shader to Standard Unlit
- VFX Prefab doesn’t have Preview icon in Project window and Preview window is empty in Inspector window
- “RenderSettings customReflection texture has invalid type” error keeps getting thrown even when Environment Reflections was set back to Skybox from Custom with an invalid texture
- Particle System with the custom Material breaks the Scene view when the material is using a Shader Graph with the Texture with the power of negative value
- Invalid asset path & Invalid value for font MissingAssetReference Warnings are spammed when deleting a Font used by any Element in UI Builder
Add comment