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0
votes
Fixed

Fwidth behavior is inconsistent between DX11/DX12 and OpenGL/Vulkan

Shader System

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Mar 24, 2021

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Version/s: 2018.4, 2019.4, 2020.2.0f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the user attached project2. Open the SampleScene3. Observe the Sphere in the Game view. Notice that the app... Read more

0
votes
Fixed

Stepped keys in ".fbx" asset do not always have the correct animation cu...

Animation

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Mar 18, 2021

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Version/s: 2018.4, 2019.4, 2019.4.21f1, 2020.3, 2021.1

Reproduction steps:1. Create a new Unity project and open it2. Import attached "1322543Test.fbx" asset to your project3. Select this... Read more

0
votes
Fixed

[Android][Vulkan] Sprites flicker when moving them in the scene

Mobile

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Mar 21, 2021

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Version/s: 2018.4, 2019.4, 2019.4.22f1, 2020.2, 2020.3, 2021.1

Repro steps:1. Open user attached project "Test"2. Make sure Graphics API is set to Vulkan3. Build and Run on Android4. Press the "&... Read more

0
votes
Fixed

[MacOS] Resizing Build window causes red background colour to appear

Metal

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Apr 08, 2021

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Version/s: 2018.4, 2019.4, 2019.4.23f1, 2020.3, 2021.1, 2021.2

Steps to reproduce:1. Download and open the project "Red Borders.zip"2. Open Build Settings (File > Build Settings)3. Make sure "... Read more

0
votes
Fixed

Build doesn't fail when BuildFailedException is thrown in the PostProces...

Build Pipeline

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Apr 07, 2021

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Version/s: 2018.4, 2019.4, 2019.4.22f1, 2020.2, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project2. Build the project by using the Build button in the Build Settings Expected re... Read more

0
votes
Fixed

[Shuriken] Particle flicker outside the Collider when Outside Trigger is...

Visual Effects - Legacy

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Apr 10, 2021

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Version/s: 2018.4, 2019.4, 2020.2.1f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the user's attached "Bug.zip" project2. Open the "SampleScene" Scene3. Select the "MOVE ME" GameObject in t... Read more

0
votes
Third Party Issue

[iOS][Metal][Airplay] Airplay display starts stuttering when an App is d...

Metal

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Feb 05, 2021

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Version/s: 2018.4, 2019.4, 2020.2.3f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open the attached project "Flickering_unity_project 2020.2.3" and load "SampleScene"2. Connect the iOS device ... Read more

0
votes
Fixed

OnDrawGizmos is not called if Game Object is in an additive scene and Dr...

Scene/Game View

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Apr 08, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.2f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project2. Enable Gizmos at Top Right of Game View3. Click Play4. Observe Game View Expected re... Read more

1
votes
Fixed

[Text] Default Text preset is not applied when creating a new Text object

Text

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Apr 11, 2021

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Version/s: 2018.4, 2019.4, 2020.2.1f1, 2020.3, 2021.1, 2021.2

Steps to reproduce:1. Download and open the project "text_preset.zip"2. Check if the default Text Preset is set to "PixelFont" (Edit... Read more

0
votes
Fixed

[Android] Building app using "Ctrl + B" shortcut uses the last used conf...

Mobile

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Apr 18, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.4f1, 2021.1, 2021.2

Steps to reproduce:1. Open the attached project2. Open Build Settings window (File > Build Settings...)3. Check the "Build App Bu... Read more

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