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0
votes
Fixed

[Android] Shader is not rendered on Adreno 610 and Adreno 612 devices

Mobile Graphics

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Dec 11, 2020

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Version/s: 2018.4, 2019.4, 2019.4.16f1

Steps: 1. Open user's attached project ("StreetDrag_2.zip") 2. Player Settings > Publishing Settings > Custome Keystroke - disable 3... Read more

0
votes
Fixed

Fwidth behavior is inconsistent between DX11/DX12 and OpenGL/Vulkan

Shader System

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Mar 24, 2021

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Version/s: 2018.4, 2019.4, 2020.2.0f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the user attached project 2. Open the SampleScene 3. Observe the Sphere in the Game view. Notice that the ... Read more

0
votes
Fixed

Undo stack is desynchronised when undoing changes in Play Mode and reset...

Scene Hierarchy

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May 14, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a17

How to reproduce: 1. Create a new project using the default 3D template 2. In the Hierarchy, create two GameObject 3. Enter the Play... Read more

0
votes
Fixed

[Android][Vulkan] Sprites flicker when moving them in the scene

Mobile

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Mar 21, 2021

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Version/s: 2018.4, 2019.4, 2019.4.22f1, 2020.2, 2020.3, 2021.1

Repro steps: 1. Open user attached project "Test" 2. Make sure Graphics API is set to Vulkan 3. Build and Run on Android 4. Press th... Read more

0
votes
Fixed

[MacOS] Resizing Build window causes red background colour to appear

Metal

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Apr 08, 2021

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Version/s: 2018.4, 2019.4, 2019.4.23f1, 2020.3, 2021.1, 2021.2

Steps to reproduce: 1. Download and open the project "Red Borders.zip" 2. Open Build Settings (File > Build Settings) 3. Make sure "... Read more

0
votes
Fixed

Build doesn't fail when BuildFailedException is thrown in the PostProces...

Build Pipeline

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Apr 07, 2021

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Version/s: 2018.4, 2019.4, 2019.4.22f1, 2020.2, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project 2. Build the project by using the Build button in the Build Settings Expected... Read more

0
votes
Fixed

[Shuriken] Particle flicker outside the Collider when Outside Trigger is...

Visual Effects - Legacy

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Apr 10, 2021

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Version/s: 2018.4, 2019.4, 2020.2.1f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached "Bug.zip" project 2. Open the "SampleScene" Scene 3. Select the "MOVE ME" GameObject i... Read more

0
votes
Third Party Issue

[iOS][Metal][Airplay] Airplay display starts stuttering when an App is d...

Metal

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Feb 05, 2021

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Version/s: 2018.4, 2019.4, 2020.2.3f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open the attached project "Flickering_unity_project 2020.2.3" and load "SampleScene" 2. Connect the iOS devic... Read more

0
votes
Fixed

OnDrawGizmos is not called if Game Object is in an additive scene and Dr...

Scene/Game View

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Apr 08, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.2f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached project 2. Enable Gizmos at Top Right of Game View 3. Click Play 4. Observe Game View Expect... Read more

1
votes
Fixed

[Text] Default Text preset is not applied when creating a new Text object

Text

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Apr 11, 2021

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Version/s: 2018.4, 2019.4, 2020.2.1f1, 2020.3, 2021.1, 2021.2

Steps to reproduce: 1. Download and open the project "text_preset.zip" 2. Check if the default Text Preset is set to "PixelFont" (Ed... Read more