Search Issue Tracker

1
votes
Active

_BlitScaleBias is 0,0,0,0 on custom fullscreen shader on FullScreenPassR...

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May 12, 2023

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Version/s: 2022.2.19f1

If you open FrameDebugger and look at the FullScreenPassRendererFeature, _{}BlitScaleBias{} is 0,0,0,0. Steps: Download and open att... Read more

2
votes
Fixed

Prefab Canvas Component corrupts GameObject rendering when "UI Environme...

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May 12, 2023

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Version/s: 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a14, 2023.3.0a2

How to reproduce:1. Open the “UI_Environment_Bug” project2. Set the “UI Environment” field to “SampleScene” (Edit > Project Setti... Read more

0
votes
Won't Fix

Camera displays objects out of order when more than one Camera with Post...

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May 14, 2023

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Version/s: 2021.3.24f1

How to reproduce:1. Open the attached user’s project “Camera Bug.zip”2. Observe the Game View or Build And Run Expected result: Obje... Read more

0
votes
Fixed

[URP] Render debug mode breaks Game view when using specific Post-Proces...

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May 15, 2023

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Version/s: 2023.2.0a14

How to reproduce:1. Open the “Lighting_Debug_Bug“ project2. Open the “SampleScene“3. Enter Play Mode and open Game view4. Enable the... Read more

1
votes
Fixed

Indexes are rebuilt when changes to the Search Index Manager Options are...

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May 15, 2023

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Version/s: 2021.3.25f1, 2022.2.20f1, 2023.1.0b16, 2023.2.0a15

Reproduction steps:1. Open the attached “Quick Search Test 2.zip“ project2. Open Window > Search > Index Manager, select the K... Read more

0
votes
Won't Fix

Cannot bind same structured buffer to 2 fragment shaders in Windows Editor

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May 15, 2023

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Version/s: 2023.2.0a16, 2023.3.0a3

h2. Reproduction Steps Open repro-project [https://github.com/Wilfrid-Unity/test-unity-structuredbuffers-in-fragmentshaders] in Unit... Read more

0
votes
Won't Fix

Game view is rendering GameObject outside the window when moving the obj...

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May 15, 2023

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Version/s: 2022.2.19f1, 2023.1.0b16, 2023.2.0a14

Reproduction steps:1. Open the attached project "GameViewRender"2. Open the "Assets/Scene/E3_09_LnL" scene3. In the hierarchy window... Read more

0
votes
Won't Fix

[Linux] VFX Graph input property can only be dragged into the graph area...

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May 15, 2023

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Version/s: 2022.2.19f1

Steps to reproduce: 1. Open any HDRP project2. Open any VFX graph3. Optional: create a new input property inside the VFX graph if th... Read more

0
votes
Fixed

Reference to a prefab is lost when the "Adressables" build is completed ...

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May 15, 2023

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Version/s: 2022.2.20f1, 2023.1.0b17, 2023.2.0a15

Reproduction steps:1. Open the attached "repro_IN-39813.zip" project2. In the "Assets" project folder, select the "Repro" GameObject... Read more

0
votes
Fixed

Entities do not render or flicker when the project is built using DirectX12

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Apr 28, 2023

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Version/s: 2022.2.9f1, 2023.1.0b6, 2023.2.0a5

Reproduction steps:1. Open the attached “Test Project” project2. Make sure the project is using DirectX 12 in the Player settings3. ... Read more

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