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Fixed in 2021.3.31f1
Fixed in 2021.3.X, 2022.3.X, 2023.1.X, 2023.2.X, 2023.3.X, 2023.3.0a4
Votes
2
Found in
2021.3.25f1
2022.2.19f1
2023.1.0b16
2023.2.0a14
2023.3.0a2
Issue ID
UUM-35594
Regression
Yes
Prefab Canvas Component corrupts GameObject rendering when "UI Environment" is set to the Scene that has this Prefab
How to reproduce:
1. Open the “UI_Environment_Bug” project
2. Set the “UI Environment” field to “SampleScene” (Edit > Project Settings > Editor > Prefab Mode)
3. Open the “SampleScene”, and observe the “Root” GameObject
4. Open the “Root” Prefab from the Project window, and observe it in Scene view
Expected result: “Root” Prefab and “Root” GameObject are identical
Actual result: “Root” Prefab has a red square over the pink square
Reproduced with: 2021.3.21f1, 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a14
Not reproduced with: 2020.3.48f1, 2021.3.20f1
Reproduced on: Windows 11
Note: Default rendering of the prefab should be as follows: red square behind pink square
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