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0
votes
Fixed

SkinnedMeshRenderer bounds are multiplied by bone scale when "Update Whe...

Graphics - General

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Dec 16, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached project ("case_1205853-TriplanarBug.zip")2. Open the repro scene ("SMRBoundsBug/SMRBounds")3. ... Read more

0
votes
Fixed

[Packman] Packages in Package Manager are left selected when clicking a ...

Packman

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Aug 07, 2020

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Version/s: 2019.3.0a10, 2020.1, 2020.2, 2020.2.0a20

How to reproduce:1. Extract the attached "1268917 repro.zip" archive directly into your drive2. Open the "1268917 repro" project con... Read more

0
votes
Duplicate

[Preset] Some Project Settings are changed without being applied when ed...

Asset - Importers

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Apr 17, 2020

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Version/s: 2018.4, 2019.3, 2019.3.7f1, 2020.1, 2020.2

How to reproduce:1. Open attached "Presets" project2. Select "PlayerSettings" Preset in Project window3. In the Inspector expand Oth... Read more

0
votes
Fixed

[Frame Debugger] Frame data is not displayed when navigating through dra...

FrameDebugger

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May 28, 2020

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Version/s: 2019.2.21f1, 2019.3, 2020.2

How to reproduce:1. Create a new project2. Go to File > Build Settings and Switch Platform to iOS3. Tick Development Build checkb... Read more

1
votes
Duplicate

Class constructor is not invoked when adding SerializeReference attribute

Scripting

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Dec 18, 2019

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Version/s: 2019.3, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached project "1206352.zip"2. Open the SampleScene3. Select the Container script (Assets -> Runti... Read more

3
votes
Fixed

Crash on ParticleSystem::EndUpdateAll() when exiting Play mode while a P...

Visual Effects - Legacy

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Dec 18, 2019

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Version/s: 2019.3.0b8, 2019.3.0f3, 2020.1.0a9

How to reproduce:1. Open the attached project '1206498.zip'2. Open 'Main Menu (Console)' scene3. Enter Play mode4. Exit it-- observe... Read more

0
votes
Won't Fix

Terrain Details have Anisotropic filtering applied when its Texture Anis...

Terrain

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Dec 31, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a18

Steps to reproduce:1. Open the attached project (case_1208474.zip)2. Switch to the Game window3. Under Edit > Project Settings &g... Read more

0
votes
By Design

[EditorWindow] [Mac] Floating window disappears and not brought back by ...

IMGUI

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Dec 21, 2019

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Version/s: 2018.3.10f1, 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

Steps to reproduce:1. Open a new project2. Open any floating window (e.g. any option from "window" or three dots in existing tab and... Read more

2
votes
Won't Fix

Anisotropic filtering is not applied to Terrain Details when changing Te...

Terrain

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Dec 19, 2019

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Version/s: 2017.4, 2018.4, 2018.4.8f1, 2019.2, 2019.3, 2020.1

Steps to reproduce:1. Open the attached project (case_1206564-Anisotropic_Texture_PerTexture.7z)2. Enter Play Mode and set the Scale... Read more

0
votes
Won't Fix

[URP] Blend Style panel is translucent and appears to be of different co...

Window management

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Aug 05, 2020

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Version/s: 2019.3, 2020.1, 2020.1.1f1, 2020.2

Blend Style panel is translucent and appears to be of different colours Steps to Reproduce:1. Create a new 2D project2. Import URP P... Read more

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