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GetPreferredHeight returns 0 when overflow linking TMP components if the...
Reproduction steps: 1. Open the attached “PreferredHeight.zip“ project 2. Open the “SampleScene” scene 3. Enter the Play Mode 4. Obs... Read more
[Oculus][TMP] ArgumentOutOfRangeException Selection is out of range for ...
Steps to reproduce: 1. Download the attached user's project "TMProInput2020.zip" 2. Make sure to target the Android platform 3. Make... Read more
Crash when undoing the creation of 3D TMP Text GameObject that's a child...
How to reproduce: 1. Open project "Undo.zip" 2. Open the "Cube" GameObject in the Prefab Mode 3. In the "Cube" Prefab Hierarchy add ... Read more
'ArgumentNullException' is thrown when creating a TextMeshPro font Asset...
Reproduction steps: 1. Open the attached ‘PlayerSettingsTest' project 2. Right-click on the ‘Assets/Fonts/CC-Zoinks-Medium’ and sele... Read more
TextMeshPro SpriteAsset is not unloaded when switching scenes
Reproduction steps: 1. Open the user-attached project "TestTMP.zip" 2. Build and Run the project as a Development Build and Autoconn... Read more
The text is cleared in TMP input field when close button is pressed on t...
How to reproduce: 1. Open the attached project "TMPBug.zip" 2. Build And Run the project on HoloLens 2 3. Type "A" with the virtual ... Read more
TMPro SDF shader component showing darker colours in the Inspector when ...
How to reproduce: 1. Open the attached user project 2. In the Hierarchy, expand the Canvas GameObject and click on the child ‘Text... Read more
TMP_Sprite Asset is offset when entering Play Mode
Reproduction steps: 1. Open the user’s attached project 2. Enter Play Mode 3. Observe the Sprites in Game View Expected result... Read more
MissingReferenceException thrown when changing Scenes
Reproduction steps: 1. Open the attached project “TmpProSubMesh” 2. Open “Asset Bundles/Build For Platform” from the menu bar and ... Read more
NullReferenceException error thrown when creating or selecting Text in H...
How to reproduce: 1. Open up any project 2. In the Hierarchy right click and create "UI > Text - TextMeshPro" 3. Import TextMeshP... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on WriteParticleLineVertex when the "Generate Lighting Data" property is enabled in the Particle System
- UI overlay becomes visible in ray-traced reflections when HDR Color output is enabled
- Crash on EditorOnlyPlayerSettings::GetDefaultTextureCompressionFormat when switching or opening a specific project with Android or IOS Platform
- [Mobile] Player silently crashes on a mobile device when using a lot of "Camera" GameObjects (40 and more) in the Scene
- Scene is modified after exiting Play Mode when Graphics Compositor is enabled in HD RP