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Won't Fix



Found in [Package]



Issue ID




TMPro SDF shader component showing darker colours in the Inspector when attached to Text than in Scene view

Package: TextMeshPro


How to reproduce:
1. Open the attached user project
2. In the Hierarchy, expand the Canvas GameObject and click on the child ‘Text (TMP) (1)' GameObject
3. Compare the colors of the Text and the colors set in the 'Liberation Sans SDF Material (Material)’ Component

Expected result: Colors are the same in the Scene View and in the Component
Actual result: Colors appear darker in the Scene View than in the Component

Reproducible with: 3.0.6 (2020.3.38f1, 2021.3.8f1, 2022.1.13f1, 2022.2.0b4, 2023.1.0a6)

Reproducible on: macOS (12.5)

  1. Resolution Note:

    Thank you for bringing this issue to our attention. After careful consideration, we have determined that this issue is not aligned with our current development priorities and focus areas (UI Toolkit). As such, we have decided not to invest time and resources into addressing it. We appreciate your input and understanding, and please let us know if you have any other concerns or issues you would like to report in the future.

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