Search Issue Tracker


Fixed in 3.2.0-pre.4



Found in [Package]


Issue ID




MissingReferenceException thrown when changing Scenes

Package: TextMeshPro


Reproduction steps:
1. Open the attached project “TmpProSubMesh”
2. Open “Asset Bundles/Build For Platform” from the menu bar and click “Build”
3. Enter Play mode
4. Click the “LoadAssets” button in Game view
5. Select the AssetBundleManager in the Hierarchy window
6. Make sure “Available Bundles” is populated in the Inspector window
7. Click the “Quest” button in Game view to open the “Quest” Scene
8. Click the “Return to Start” button to open the “Start” Scene

Expected result: No errors are logged in the Console window
Actual result: An error is logged:
MissingReferenceException: The object of type 'Material' has been destroyed but you are still trying to access it.

Reproducible with: 3.2.0-pre.3 (2020.3.39f1, 2021.3.10f1, 2022.1.16f1)
Could no test with: 4.0.0-pre.1 (error CS0029: Cannot implicitly convert type 'uint[]' to 'int[]’), 2022.2.0b8, 2023.1.0a10 (Various errors when building asset bundles)

Reproducible on: macOS 12.4 (Intel)

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.