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Won't Fix



Found in [Package]



Issue ID




TMP_Sprite Asset is offset when entering Play Mode

Package: TextMeshPro


Reproduction steps:
1. Open the user’s attached project
2. Enter Play Mode
3. Observe the Sprites in Game View

Expected result: Sprite at index 3 is aligned with other sprites
Actual result: Sprite at index 3 is offset by a few pixels

Reproducible with: 3.0.6, 3.2.0-pre.3 (2020.3.38f1, 2021.3.9f1, 2022.1.15f1, 2022.2.0b7, 2023.1.0a10)
Couldn’t test with: 4.0.0-pre.1 (Couldn’t set the Font Asset on the “Text (TMP)” GameObject)

Reproducible on: Windows 10 Pro 21H2

  1. Resolution Note:

    Thank you for bringing this issue to our attention. After careful consideration, we have determined that this issue is not aligned with our current development priorities and focus areas (UI Toolkit). As such, we have decided not to invest time and resources into addressing it. We appreciate your input and understanding, and please let us know if you have any other concerns or issues you would like to report in the future.

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