Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
3.0.6
3.2.0-pre.3
Issue ID
TMPB-114
Regression
No
TMP_Sprite Asset is offset when entering Play Mode
Reproduction steps:
1. Open the user’s attached project
2. Enter Play Mode
3. Observe the Sprites in Game View
Expected result: Sprite at index 3 is aligned with other sprites
Actual result: Sprite at index 3 is offset by a few pixels
Reproducible with: 3.0.6, 3.2.0-pre.3 (2020.3.38f1, 2021.3.9f1, 2022.1.15f1, 2022.2.0b7, 2023.1.0a10)
Couldn’t test with: 4.0.0-pre.1 (Couldn’t set the Font Asset on the “Text (TMP)” GameObject)
Reproducible on: Windows 10 Pro 21H2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UnityYamlMerge.exe doesn't correctly handle merge conflicts in modified properties on a prefab variant
- Inconsistent color scheme in "Details" section of "Select Presets" inspector window
- Crash on __pthread_kill when launching Editor via command-line with "-disableManagedDebugger" argument
- [VFX] Deleting “New Group Node” name doesn’t allow to type or add new name
- [VFX] Creating a long Group Node name breaks nodes boarders
Resolution Note:
Thank you for bringing this issue to our attention. After careful consideration, we have determined that this issue is not aligned with our current development priorities and focus areas (UI Toolkit). As such, we have decided not to invest time and resources into addressing it. We appreciate your input and understanding, and please let us know if you have any other concerns or issues you would like to report in the future.