Search Issue Tracker
Decal no longer display on the Material when the Material have been reset
How to reproduce: 1. Open the attached project "VEG Test.zip" 2. Select "Plane" in the Hierarchy window 3. Reset the "Red" Material ... Read more
[HDRP] Default Scene has ~56 SetPass and Draw calls when only camera is ...
How to reproduce: 1. Open project "1397502.zip" 2. Open "OutdoorScene" Scene and enter Play mode 3. Open Window > Analysis > Profile... Read more
[HDRP] Switching to Default Layout, then switching to any other Layout w...
Reproduction steps: 1. Open the attached "1415960.zip" project 2. Switch to Default Layout (Window > Layouts > Default) 3. Switch to... Read more
[HDRP] Water surface consider the camera underwater when adding a water ...
Repro steps : - Open attached project - Open scene called "Outside" - Add a ocean water surface Expected : Nothing should show sin... Read more
[HDRP] Low value Specular Occlusion areas are black when Probe Volumes i...
How to reproduce: 1. Open the user-submitted project 2. Open the scene "OutdoorsScene" (Assets/OutdoorsScene.scene) 3. In the Projec... Read more
Up direction is not set and calculated as expected when using Light Anchor
Reproduction steps: 1. Open the attached project "LightAnchorTest" 2. Open "Assets/Scenes/New Scene" 3. Select GameObject "Spot Ligh... Read more
[HDRP] Fog's albedo is affecting color even when volumetric mode is disa...
Version tested: (2022.2.0a9 + master) Steps to reproduce: 1) Create a new HDRP template 2) Add a new volume with fog override. Mak... Read more
[HDRP] Realtime shadow appears and disappears when slightly moving light...
The bench seen in the videos loses its shadow when I move my lights by 2 millimeters(video). The light is not blocked by anything. I... Read more
Physically Based Sky multiple scattering contribution doesn't correctly ...
How to reproduce: 1. Open the attached project "PBSKYREPRO.zip" 2. Open the "New Scene" Scene 3. Change the Camera's viewing angle t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Wrong shader appears when Particle System is added as a component
- Realtime Hard Shadows resolution of Spot Light and Point Light cannot be changed by script when using Universal Render Pipeline (URP)
- Warnings in the Package manager have no margin on the right side
- Errors are thrown in the Console and the Game view fails to render when RenderGraph Compatability is disabled and a Camera stack has a Pixel Perfect Camera Component with "Stretch Fill" Crop Frame
- [Linux] Crash on System.Runtime.InteropServices.Marshal:copy_from_unmanaged_fixed when accessing shared memory