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ArgumentOutOfRangeException is thrown when adding a Spline to an empty l...
How to reproduce: 1. Open the “spline_bug“ project 2. Open the “SampleScene“ 3. Select the “Spline“ GameObject 4. In the Inspector w... Read more
”random.state” is being set when using “splineInstantiate”
How to reproduce: 1. Open the user’s attached “Splines RNG Bug.zip” project 2. Enter Play Mode 3. Press the “Toggle Spline Instan... Read more
[Splines] Not all fields under Movement are displayed in the Spine Anima...
How to reproduce: 1. Open a new Unity project with Splines Package installed 2. Create a new GameObject 3. Add the “Spline Animat... Read more
Spline edit mode type needs to be removed from inspector
User currently can turn on internal debug and see the edit mode type in the spline object inspector, though it doesn't function at a... Read more
Reversing spline flow invalidates quaternions and messes up it's shape w...
Reproduction steps: # Open the attached project # Open the “/Assets/Spline.unity” Scene # Select the “Spline” GameObject in the... Read more
Spline samples are wrong when performing "Undo" action
Reproduction steps: 1. Open the user’s attached project 2. Open the “Assets/Splines” Scene 3. In the Hierarchy window select “Spl... Read more
Spline.SetKnotNoNotify invokes change callbacks when the manual states o...
How to reproduce: 1. Open the user’s attached “Splines Bugs” project 2. Open the “Splines” Scene 3. Select the “Splines” GameObje... Read more
GameObject with Spline Animate Component gets rotated 90 degrees when ex...
Reproduction steps: 1. Open the attached “Spline.zip” project 2. Open the “SampleScene” 3. In the Hierarchy click on the "Target"... Read more
Adding a knot in an open free form Spline throws a NullReferenceExceptio...
How to reproduce: 1. Open any project with Splines installed 2. In Scene Hierarchy create a Spline > Draw Spline Tool 3. Draw a c... Read more
Editor crashes when attempting to edit Spline GameObjects in the Scene view
How to reproduce: 1. Open the “IN-77487_repro“ project 2. Open the “SampleScene“ 3. Select the “Spline“ GameObject 4. Press the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Erratic behavior while editing UI in prefab when Canvas "Render Mode" is set to "Screen Space - Camera" option
- The Selection Wire Gizmo is not being rendered in the Scene View when GPU Resident Drawer is enabled
- Visual Effect with Single Burst Spawn System stops playing when an Additive Scene is loaded asynchronously with SceneManager.LoadSceneAsync
- The sprite draw calls are batched in the Player when the Sprite Atlas is uploaded from an AssetBundle and the Sprite Atlas Mode is set to Disabled
- The Joint Anchor position remains the same when the GameObject is dynamically scaled