Search Issue Tracker
Fixed
Fixed in 2.1.X
Votes
0
Found in [Package]
2.0.0-pre.2
2.0.0
2.1.0
Issue ID
SPLB-87
Regression
No
Spline samples are wrong when performing "Undo" action
Reproduction steps:
1. Open the user’s attached project
2. Open the “Assets/Splines” Scene
3. In the Hierarchy window select “Splines” Game Object
4. In the Scene View Tools tab select Spline as the Active Context
5. Edit the Splines using the tool
6. Press “Ctrl + Z” for Windows or “Cmd + Z” for macOS
Expected result: The drawn white lines are reverted back to the same positions as before the editing
Actual result: The drawn white lines positions are different from the positions as before the editing
Reproducible with: 2.0.0-pre.2(2021.3.13f1), 2.0.0 (2021.3.13f1, 2022.1.22f1, 2022.2.0b14), 2.1.0 (2021.3.13f1, 2022.1.22f1, 2022.2.0b14, 2023.1.0a18)
Couldn’t test with: 1.0.1 (2020.3.41f1) - Errors in Splines package
Reproducible on: macOS 12.6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key
Add comment