Search Issue Tracker
Fixed
Fixed in 2.X
Votes
0
Found in [Package]
2.4
Issue ID
SPLB-196
Regression
No
”random.state” is being set when using “splineInstantiate”
How to reproduce:
1. Open the user’s attached “Splines RNG Bug.zip” project
2. Enter Play Mode
3. Press the “Toggle Spline Instantiate” button two times
4. Press the “Generate Number” button
5. Repeat the 3rd and 4th steps
6. In the Game window, observe the number
Expected result: The number is changed
Actual result: The number is not changed
Reproducible with: 2.1.0 (2021.3.30f1), 2.4.0 (2021.3.30f1, 2022.3.10f1, 2023.1.15f1, 2023.2.0b11, 2023.3.0a7)
Reproduced on: macOS 13.5.2 (Intel)
Not reproducible on: No other environment tested
Note: reproducible in the Editor and Standalone Player (macOS)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Silicon] Crash on mono_get_hazardous_pointer when disconnecting Bluetooth Headhpones while in Play Mode
- Switching Project when importing complete project does not import all assets and project opens incomplete
- [Linux] Input.mouseScrollDelta is inconsistent when limiting framerate
- Undoing the branch rotation resets only wireframe and not mesh when undoing the action first time after launching the project
- Asset Bundles retain their previous hash and CRC values when an object within a bundle is changed and rebuilt
Resolution Note (fix version 2.X):
Fixed in: 2.5.1