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Fixed
Fixed in 2.5.X
Votes
0
Found in [Package]
2.5.2
Issue ID
SPLB-245
Regression
No
GameObject with Spline Animate Component gets rotated 90 degrees when exiting the Play mode
Reproduction steps:
1. Open the attached “Spline.zip” project
2. Open the “SampleScene”
3. In the Hierarchy click on the "Target" GameObject
4. Observe the GameObject's Rotation property
5. Enter the Play mode
6. Exit the Play mode while the GameObject is still selected
7. Observe the GameObject's Rotation property
Expected results: "Target" GameObject Rotation remains the same
Actual result: "Target" GameObject Rotation on the Y-axis gets set to 90 degrees
Reproducible with: 2.5.1 (2021.3.34f1, 2022.3.17f1, 2023.2.6f1, 2023.3.0b3), 2.5.2 (2021.3.34f1, 2022.3.17f1, 2023.2.6f1, 2023.3.0b3)
Reproducible on: Windows 10, Windows 11
Not reproducible on: no other environment tested
Notes:
- After exiting the Play mode, Scene shows up with un-saved changes
- Affects both the prefab and the original GameObject
- Also reproducible with 3D GameObjects
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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