Search Issue Tracker
[UI Toolkit] Child Label of Visual Element gets height set to 0 when par...
Reproduction steps: 1. Open the user attached project 2. Open "UI/SpacesControlsUI" in UI Builder 3. Enable Preview 4. Hover over th... Read more
[UI Toolkit] Button callback events break when “Maximize” is disabled in...
Reproduction steps: 1. Open the user's attached project 2. Open Assets > UI > UXML_Title 3. Dock the UI Builder tab next to the Scen... Read more
[UIToolkit] Blurry images are shown when displaying them in a custom Ins...
Reproduction steps: 1. Open project "UnityBugBlurredImages" 2. Open Assets > Scenes > SampleScene 3. Select "Texture with sprite/UI"... Read more
Visual Elements get sent old PointerEnterEvents if their display is set ...
How to reproduce: 1. Open project "PointerHideBug.zip" 2. Enter Play Mode 3. Move the pointer on the brown square 4. When the square... Read more
Align-items property is ignored when items are wrapped
Reproduction steps: 1. Open project "UIToolkitFlex" 2. Open Assets > UIDoc 3. In the UI Builder's Hierarchy, select UIDoc.uxml > Vis... Read more
9-Sliced Sprites do not scale correctly in UI Toolkit when Sprite Asset ...
Reproduction steps: 1. Open user-submitted project 2. Enter Play Mode Expected result: Two panels with identical backgrounds are di... Read more
[UI Toolkit] VisualElement takes up space when the container has its pos...
How to reproduce: 1. Download the attached project "UIToolkit Bug.zip" 2. Open UI Builder window (in Menu bar click Window > UI Tool... Read more
UI Document can't be assigned to a property field in the Inspector
Reproduction steps: 1. Open the attached 'Test' project 2. Open the 'SampleScene' 3. Observe the 'Test' GameObject in the Inspector ... Read more
NullReferenceException is thrown when removing UIToolkit button from the...
How to reproduce: 1. Open the user's attached project 2. Open "Scene" Scene 3. Enter Play Mode 4. Press the "Click me!" button 5. Pr... Read more
[UIToolkit] BaseVerticalCollectionView.onItemsChosen is called only on 3...
Reproduction steps: 1. Open user-submitted project 2. Open the "Test Scene" scene from the Assets folder 3. Enter Play Mode 4. Doubl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ResizeScriptingList<ScriptingObjectPtr> when passing an undeclared variable to the results parameter for GameObject.FindGameObjectsWithTag
- [Android] "Screen.safeArea.y" always returns values outside of the Safe Area when the device is in Portrait orientation
- Frame spike due to many TreeRenderer.TreeUpdated calls when repositioning terrains in large Scenes
- Crash on GameObject::RemoveComponentFromGameObjectInternal when reparenting Text GameObjects
- [IL2CPP-GarbageCollector] Changing GCMode might permanently disable GC in a multithreaded context