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Won't Fix

Votes

0

Found in [Package]

1.0.0

Issue ID

1387022

Regression

No

[UIToolkit] Blurry images are shown when displaying them in a custom Inspector

Package: UI Toolkit

-

Reproduction steps:
1. Open project "UnityBugBlurredImages"
2. Open Assets > Scenes > SampleScene
3. Select "Texture with sprite/UI"
4. Check the "Dummy (Script)" component in the Inspector

Expected result: All images are not blurry
Actual result: Images shown in the Inspector are slightly blurry

Reproducible with: 1.0.0 (2019.4.36f1, 2020.3.29f1, 2021.2.13f1, 2022.1.0b9, 2022.2.0a5), 1.0.0-preview.18 (2020.3.29f1)

Reproducible with this device:
macOS 12.2 CPU: 2,4 GHz 8-Core Intel Core i9 GPU: Intel UHD Graphics 630 1536 MB

Not reproducible with these devices:
Windows 10, CPU: Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz, GPU: NVIDIA GeForce GTX 1060 6GB
Windows 11, CPU: i7-8700 @ 3.2 GHz GPU: NVIDIA GeForce GTX 1060 6GB

Notes:
-Seems to be not reproducible on NVIDIA GPUs
-Not reproducible in the "Texture with sprite/UI ALL compression disabled" GameObject's Inspector

  1. Resolution Note:

    By design, a bilinear filter will yield blurry results when rendering a 100x100 texture over a 200x200 screen pixels quad.

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